Because what you really need to get you through the morning is a stop-motion video of Mega Man taking on a bunch of robots. Via ALBOTAS.
Nearly every single Legend of Zelda video game is revered, if not as an all-time classic, then by at least being good. The franchise’s one major departure onto TV screens? It was not good. Not at all.
Nearly a year ago, the Dead Space 2 production team crowdsourced one of the game’s signature kill animations, in which the player and a necromorph are locked in combat. “Meat Cello”, which you’ll see when the game releases, was chosen.
Tom Saville, an animator at Bungie Studios, had a great job on Halo: Reach. He got to do all the stabbings. Here, then, is a highlight reel of his work. Which means it’s two minutes of stabbings.
The world of Pokémon is bright, colourful and filled with joy and wonder, but what if we replaced those colourful pocket monsters with real animals, and the kind-spirited characters with foul-mouthed Brits? I think it would go something like this.
We’ve already seen one way Microsoft’s Kinect can be used to help bedroom game developers, but here’s another, more exciting one: it can allow for home-grown motion capture.