We ran into Epic Games vice president Mark Rein at Apple’s iPad demo event today, happily tapping and gesturing to his heart’s content with one of the sleek new tablets. Will Epic bring its Unreal Engine to the iPad?
Firemint, maker of Flight Control for the iPhone and iPod Touch (reviewed by Gawker boss Nick Denton in December), has announced it will bring an “optimised and re-imagined version” of that game to the iPad, announced today.
The Apple iPad may be great for web-browsing. It may be the best slate on which to list half of the 10 Commandments since solid rock. But, for gamers, well, thou shalt have some legitimate doubts about this thing.
Ringing it at $US500 to $US830, the newly announced 1.5-pound (0.68kg) iPad doesn’t seem to bring much new to the table, despite Apple calling it magical.
Today, Apple will announce its “latest creation” at a special event at the Yerba Buena centre for the Arts Theatre in San Francisco, California. And Kotaku is there! What will Apple announce? And what will it mean for gaming?
The most intriguing thing about Apple’s rumoured tablet isn’t its form factor or potential to reinvigorate print media, it’s the one piece of information no one seems to know: How will we interact with it.