In Real Life

Architecture In Games

Oh goody. We touched on this interesting, but sadly neglected topic a while back, but now Jim Rossignol over on Rock, Paper, Shotgun is touching on it a whole lot more.


June 24, 2009
In Real Life

When Architects Critique Video Game Levels

Video game levels are designed with one thing in mind: fun. But that fun comes dressed as architecture. Cathedrals, castles, office buildings, homes. The kind of stuff architects are best at.


April 28, 2008
Uncategorized

Talking Architecture With Guild Wars’ Art Director

I love architecture — and still have days where I think I probably should’ve gone into architectural history — so I always enjoy BLDGBLOG‘s game-related posts. This week is a chat with Daniel Dociu, Chief Art Director of Guild Wars. The interview is worth reading for a look at the pictures alone, but a look at how gorgeous environments are created is interesting, too: