There are plenty of games out there that posit alternate realities. Upcoming MMO The Secret World bases its whole plot around the idea, while piles of other games have at some point integrated themselves into the real world, often for marketing purposes.
What’s an adventure game designer to do when he moves on from PC titles? Conquer Disney World, of course.
With two titles “completed” in Valve’s play-for-an-early-release stunt with Portal 2, GLaDOS says we’ve only shaved about 90 minutes off the scheduled release of midnight, Tuesday. Several sites calculate that the effort is much further ahead than that. Like, between 16 and 18 hours as of writing.
James Marsden, the managing director of developer FuturLab, explains how a budding Flash developer managed to catch the eye and funding of Sony Computer Entertainment. Apparently the key lies in impressing the hell out of everyone and LARPing.