Mobile

Kingdom Rush Is The Tower Defence Game Everyone Is Rightfully Raving About

One of the first stories of infatuation that I head about the iPad game Kingdom Rush involved a man and a woman who were in love with each other and in love with Kingdom Rush.


January 26, 2012
Mobile

Tiny Tower Rips Off A Flash Game — and Electronic Arts

Earlier today, the makers of mobile gaming blockbuster Tiny Tower published the kind of open letter loved by video gaming’s instantly and constantly angry fuck-the-man constituency, not least because it can be disseminated by imgur. It alleged that Zynga, the popularly despised maker of Facebook McGames, stole Tiny Tower‘s idea and was reaping a dishonest profit from it.


December 7, 2011
PC

Mind-Bending Flash Favourite Shift Gains 3D Twist

More than 16 million players have enjoyed armour Games’ flash-based Shift series of puzzle platformers. Now Akysys Games seeks to capture some of that magic on Nintendo’s 3D handheld with Shifting World.


September 6, 2011
Mobile

Siege Hero Is For Those Who Prefer Vikings To Furious Birds

I’ve never liked Angry Birds. Not because I’m angry with any birds in particular, but because I always preferred the free game that came before it, Crush the Castle.


May 16, 2011
Mobile

Siege Hero Returns Fire Against Birds

Once upon a time, Armor Games published a flash game called Crush the Castle, and it was quite good. Then another studio came along, replaced the trebuchet with a slingshot, the ordnance with birds, and made off with all the gold in the land.


February 5, 2010

Crush The Castle Review: Fun With Trebuchets

The lords and ladies of Arcturia have had it far too good for far too long, with their fancy castles and fancy clothes. It’s time to bring in a medieval siege weapon and do some crushing.


February 7, 2008
Uncategorized

Shift (The Game, Not The Key)

I’m not sure if McWhertor will have qualms with me stealing his “hot flashes” designation, but Shift is a fairy warmer than room temperature flash platformer by Armor Games with a simple mechanic: navigate your way through a level avoiding spikes by jumping and “shifting” at appropriate times. With each level in half black and half white, you choose which path to designate as solid, flipping the level upside down at will…as if you become a shadow. Give it a try if you like flash games, free stuff or hitting the “shift” key.

Shift [FreeGamesNews]