News

What Does The Canadian Army Want With $US25k Worth Of Games?

A Canadian military garrison has a rush order out for 500 video games, a requisition that a headquarters spokeswoman admitted is “strange”.


November 18, 2009

Assassin’s Creed 2 Review: A Season For Masterpieces

Assassin’s Creed 2 is set in an era of history famous for the creation of beautiful art and master inventions, a fitting backdrop for a game that leaps beyond the achievements of both its predecessor and some other vaunted works.


October 27, 2009

First Assassin’s Creed Lineage Short Hits Internet

Everyone always complains about game movie adaptations — but we are so not complaining about this. More please.


News

Assassin’s Creed II: More Than 80,000 Spoken Lines

So the British Board of Film Classification recently revealed that Assassin’s Creed II will feature more than three hours of cut scene footage. These aren’t the silent film days, of course, so they’ll need a lot of dialogue.


September 23, 2009
News

Assassin’s Creed 2 — There’s An App For That

It may not be the iPhone game, but iPhone users can definitely get something of an AC2 fix with the Assassin’s Creed 2 Experience iPhone app.


September 16, 2009

The Lessons Learned—Or Resisted—While Making Assassin’s Creed II

The man in charge of Assassin’s Creed II wants to continue his dialogue with you. He’s changed his game in some ways you requested. But he still wants to send obsessive collectors a message and struggles with an ambitious idea.


September 15, 2009

Can ‘Patrice Mode’ Solve Gaming’s Back Problem?

Patrice Desilets is both the creative director of the Assassin’s Creed games and a jovial interviewee eager to advance game design. I thought he’d be troubled that we always star at video game characters’ backs.


August 22, 2009

Assassin’s Creed II Kills Repetition With All-New “Secret Missions”

Ubisoft’s slow roll out of Assassin’s Creed II information continued at Gamescom, with the game’s creative director Patrice Desilets highlighting additional ways the sequel has improved. One major addition is a series of “secret missions” that feel Prince of Persia-esque.


August 7, 2009
News

Brink, WET, Red Steel 2 Added To Growing Gamescom List

With less than two weeks to go before Gamescom kicks off in Cologne, the list of games that will be present and playable continues to grow.


July 31, 2009

Assassin’s Creed II More Vicious, Less Predictable Than Predecessor

This fall’s Assassin’s Creed hero isn’t just a better killer than his predecessor. He lives in a world in which he can swim, the sun sets and thieves can become allies, the game’s executive producer, Jade Raymond, showed Kotaku yesterday.