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This Shin Megami Tensei IV Trailer Makes Being A Samurai Seem Intense
Shin Megami Tensei IV, the upcoming role playing game by Atlus, is a game about samurai. The protagonist is a samurai, actually. That means you have two mandates: to take care of the demons (would this be an SMT game if that weren’t the case?) and to keep the peace.
You Can Do Special Fusions Via StreetPass In Shin Megami Tensei IV
Shin Megami Tensei games have typically always let you collect demon minions which you can then use in battle, ala Pokémon. You can “fuse” these demons to make new ones, but that’s typically a solitary affair. In the upcoming Shin Megami Tensei IV, other players will allow you to perform special fusions via StreetPass.
Persona 4 Arena: Official Design Works Now Comes In English
Earlier this week, Luke Plunkett celebrated the work of Atlus art director Shigenori Soejima, the man behind eye-catching style of the Persona series. He recommended Soejima’s art book, available for shipping in 1-3 months from Amazon — just in time for the English release of Persona 4 Arena: Official Design Works from UDON. Let’s take a peek inside.
The Artist Behind Dragon’s Crown Explains His Exaggerated Characters
Dragon’s Crown designer George Kamitani says his characters — including the sexy, controversial sorceress — are all exaggerated so they’ll stand out from other fantasy art. In an email to Kotaku, Kamitani explained some of the rationale behind his designs, which picked up a great deal of media attention this week after the artist wrote a note to me on his Facebook wall that featured three shirtless, burly men embracing one another.
Fine Art: Kazuma Kaneko’s Art Is Summoning Devils Into Your Eyeballs
Earlier this week, I showcased the works of one of my favourite video game artists, Atlus’ Shigenori Soejima. It’s only fair, then, that I close out the week doing the same for the other half of the studio’s artistic engine room.
Fine Art: Persona! The Art Of Shigenori Soejima
There’s a fundamental difference between Japanese and Western gaming that starts at the very beginning of the creative process. In the West, at the very onset of preproduction, many games involve teams of artists, sometimes a lot of them, plenty of whom are often contractors (or who move between studios frequently). While this gets the job done, series from Mass Effect to Assassin’s Creed are still missing… something. A certain… trademark.
Watch The New Trailer For Dragon’s Crown
The newest trailer for Vanillaware’s side scroller Dragon’s Crown shelves the questionably-designed Sorceress, showcasing the ridiculously muscular Dwarf instead — although, he looks more like a viking on steroids than a dwarf. Dragon’s Crown is coming to PS3/Vita on July 25.
Game Developers Need To Stop Letting Teenagers Design Their Characters
This is the newest trailer for Dragon’s Crown, the Vanillaware-developed game that will be out this year for PS3 and Vita. It features the sorceress, one character from the game.


















