wii
MadWorld To Be Released In The US And...Uh...
Posted by Luke Plunkett at 1:20 PM on October 4, 2008
Platinum Games' MadWorld looks great. Really getting the most out of that Wii hardware. Should be a blast! But if you live in Japan, Australia or Germany, be warned: you may be on the outside looking in on this one. While the game is to be aggressively geared towards the American market, it won't - as we've pointed out - even be shown at TGS, and releases in other "sensitive" markets - like Germany and Australia - are "not part of Sega's strategy right now". Bummer. Best you Germans and us Australians can hope for is that the classification boards go easy on it on the grounds it's "comic" violence.
Sega Working Closely With ESRB On Ultra-Violent 'MadWorld,' Japanese Release May Not Happen [MTV]

...Australia or Germany? Go on, guess! OK, well done, the correct answer is indeed Australia. Still hamstrung by the South Australian state Attorney-General's refusal to amend the country's classification laws (currently games don't have the R18+ rating movies do, and all six state AGs need to agree to change the law), Silent Hill: Homecoming has become the latest high-profile game to be refused classification in Australia, a move that practically bans the game from these antipodean shores. Those that have already played the game will suspect the decision was due to quality control concerns, but in reality it'll have been down the game's gore. Or, sorry, "gore".
The future of Rock Band's release in Australia has long been up in the air. We've heard that it was coming late, that it wasn't coming at all, all kinds of things. Today, the wait/conjecture can finally be put to rest, with EA confirming that the game will indeed be seeing an official Australian release. And only a year after the American one! The game will be out on November 7, and - we're guessing because EA are now shipping Rock Band 2 elsewhere and have some leftover bundles lying around - it's going to be a lot cheaper than expected. While
Been all quiet on the LA Noire front for a while now. So how's everything going? Well according to the president of the Game Developers' Association of Australia (LA Noire's in development at Team Bondi studios in Sydney), Tom Crago, everything's going just fine. He says the game has around "a year or so to go", then adds that it "could be the biggest budget videogame in development anywhere in the world. It would certainly... in terms of console titles, be in the top ten... LA Noire is a massive massive project". Never really had the game pegged as a BLOCKBUSTER before, but hey, if that's how Rockstar want to spend their cash, it's their cash! Finally, he also told attendees at Games Convention Asia that the game was coming to 360. Funny, since it's always been a PS3 exclusive. Then again, Crago's boss of the GDAA, not boss of Team Bondi, so we'll peg this last bit a rumour for now.
Not content with
Slow week this week. Nothing wrong on the parity side of things, as most
Looks like THQ have plans to wage an endless war on humanity's wallets. Not only are they (well, they and Relic) serving up
Good news, Europeans (and antipodeans)! Because it's the Leipzig Games Convention, and because Leipzig's in Europe, and because you've all been very, very good, this week's PlayStation Store update is almost exactly the same as
To recap: the PAL Virtual Consoles sometimes run a little thing called the Hanabi Festival. Means a bunch of rare, usually Japan-only games get made available for a limited time. Well, they've kicked off another one this week, and the update's a cracker. While one of the games has already made an appearance - Mario 2 - the other is a sight for sore eyes. It's Super Mario RPG. Yeah, Super Mario RPG. Which never, ever graced these southern shores, so if you'll excuse me, I'm off to catch up with my good friend 1996.