In Real Life

Still Standing: How The Australian Games Industry Is Moving Forward

Kotaku AU

Post the closure of THQ’s local studios, the Australian Games Industry is reeling, but there are those who staunchly believe it can recover. We spoke to GDAA CEO Tony Reed, and the heads of Firemint and SEGA Studios Australia to discuss the impact of the closures, and the ways in which our local games industry can evolve in the future.


June 17, 2011
In Real Life

How A Tax Bill Could Kickstart The Aussie Games Industry

Kotaku AU

Yesterday it was reported that there was crossbench support for the R&D Tax reform – a reform that may end up kickstarting the declining games industry in this country. How? Why? We spoke to Antony Reed, Chief Executive of the Game Developers’ Association of Australia about the impact.


February 17, 2011
In Real Life

The Incredibly Shrinking Australian Games Industry

Kotaku AU

Justin Brow from 60Sox has just completed an extensive survey of the Australian Games Industry, putting together a head count that reveals that the amount people in full time emplyment, creating games, has shrunk rapidly over the past three years.


February 2, 2011
In Real Life

Game Jam: Saving The Australian Games Industry In 48 Hours

Kotaku AU

Could you create a working video games in 48 hours? Could anyone? The incredibly creative participants in this year’s Game Jam say “yes”. But Game Jam is more than just a competition – it’s an event designed to help foster a new generation of Australian developers, an event designed to help them adjust to the rapidly changing Australian games industry. In this extensive feature, we go behind the scenes and speak to the people responsible for Game Jam, and watch this incredible event in action.


January 10, 2011
News

Australian Video Games Sector To Grow By 11.9% in 2011

Kotaku AU

According to Business Information Analysts IBISWorld the Video Games industry is set to grow by 11.9% ($433.85m) throughout 2011, making it one of the sectors to watch this year.