Seems that someone at THQ — most likely someone in the legal department — thinks the box art for Activision’s upcoming off-road racer SCORE International Baja 1000: The Official Game looks a teensy bit too much like the box art for Baja: Edge of Control. This may be due to that someone at THQ having properly functioning eyeballs. The two multi-platform racers are planned for release just a month apart — THQ’s Baja effort shipped end of September — leading THQ to file suit.
Last time the guys working on Baja: Edge of Control talked about AI. This time they are talking about sound. It’s pretty interesting to hear some of the stuff they are doing in this game. Mixing 130 channels of sound simultaneously is pretty insane. To compare that, our Trailer Trash segment had 23 channels at most. Expect the game on PS3 and Xbox 360.
THQ’s Developer Diary 6 focuses on the AI that Baja: Edge of Control needs to keep you fighting for position 1 again and again. Interestingly, your opponents will actually remember you based on your passing strategy. Let’s say that you decided to be nice and honk your horn at them, they may move out of the way. If you hit them in back they might not be so forgiving next time. Add 3 hour long stretches of track and that sounds like one awesome Baja 1000 simulation.
newVideoPlayer("/baja2.flv", 506, 423,""); This dev diary walks us through the importance of sponsorship in the game. Kind of a neat idea. The way it works is that your vehicle is tagged with sponsor images and logos and if you happen to loose a body panel during the race that includes that promo the company won’t pay you for the race. This means at some point being careful is more important than actually winning.
We also discover that Baja is apparently so awesome that the game now needs a tagline as well. I would have gone with Baja: Baja myself, but the publishers decided on Baja: Edge of Control instead. Boooooring.