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Banjo Text Boost Patch is a Go

If you’re gaming on a smallish standard-def TV, or if you’re one of those people who subscribe to the large-print Reader’s Digest, good news: the patch enlarging Banjo-Kazooie: Nuts & Bolts’ text is now out.


December 2, 2008
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Banjo Kazooie Googly Eyes XBLA This Week

Xbox Live Arcade is getting a massive dose of big, bright eyes this Wednesday as Rare’s classic Banjo-Kazooie finally lands on Xbox Live Marketplace. Relive the Nintendo 64 experience with authentically blurry textures!


November 23, 2008
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[Updated] Gold Lancer Removed, Revoked; Consider Lootathon Over

OK, gang. I think the fun is over. Many of you pointed out that the Golden Lancer for Gears of War 2 is now either 99999 points or won’t download. I tried to cue it up again and got the can’t-download notice. Then the lancer was stripped from my hard drive. But I showed them!!! I put it on a memory unit before logging in!!! Which means if I ever want to play Gears with my ill-gotten gun I’ll probably have to do it offline, if that even works.


November 12, 2008
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Banjo Kazooie: Nuts & Bolts Review: Aw, Nuts

Banjo Kazooie: Nuts & Bolts is the third proper console entry in the Rare-developed series, founded on the Nintendo 64, one that steers the former action-adventure platformer into new territory. Gone are the Super Mario 64-like romps traipsing through green mountain sides and caves dripping with molten magma, replaced by driving and flying challenges through green mountain sides and caves dripping with molten magma. Nuts & Bolts eschews traditional running and jumping mechanics almost completely, instead focusing on mission-based vehicle challenges that don’t veer too far from the series’ core, but veer far enough to give fans pause.


October 14, 2008
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Justify Your Banjo Kazooie: Nuts & Bolts


September 25, 2008
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Banjo-Kazooie Hits XBLA In November, Tooie Next Year

Microsoft has announced that Rare’s original Nintendo 64 platformer Banjo-Kazooie will be showing up for purchase on Xbox Live Arcade on November for 1200 Microsoft points. The game has been updated with with requisite achievements and mysterious graphical upgrades, which I certainly hope amount to more than bars on either side of the screen. Fans who don’t want to wait quite as long will be able to pre-order the 360 entry in the series, Banjo-Kazooie: Nuts & Bolts, for a code that allows them to download the original for free two weeks before it goes live.

Rare’s follow up to Banjo-Kazooie, Banjo-Tooie, is also slated to make an XBLA appearance in early 2009. Soon the Xbox 360 will encompass the entire bear / bird trilogy! How can it possibly contain so much awesome?

Banjo-Kazooie remake appearing on XBLA November 26th [Strategy Informer]


September 9, 2008
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Next Banjo Game To Expand On Next Banjo Game

As far as platformers go, Banjo Kazooie Nuts & Bolts is certainly…different. Remains to be seen how effective the vehicle elements are, but hey, it’s different. If it doesn’t work, it can go on the pile of stuff Rare’s done that hasn’t worked, and they’ll move on. And if it does work? Rare’s Ellissa Miller: [Nuts & Bolts]is like an introduction to what we could do. If we went on and did some more then we could push it. If it was accepted and people enjoyed it then we could definitely push it in a much bigger direction. This is like an opening to a new type of gaming I guess.

Sounds good to me. Hell, even if Nuts & Bolt doesn’t work, no harm in pushing the originality envelope a little further.

Next Banjo will “expand” N&B concept [CVG]


August 30, 2008
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Rare – No Viva Piñata DLC, Maybe New Banjo Kazooie?

Viva Piñata fans hoping to get an extra dose of paper animal wrangling after VP: Trouble In Paradise will be disappointed, according to a recent web chat with the developers.

“We don’t have any plans for DLC. As far as the team is concerned we are taking a break from VP for a while to make something new. But things change quickly in the software industry so next week it may be a completely different story”

But what could this new game be? I spoke to Rare’s Community Manager George Kelion, who said that the team were keen on a fresh challenge after spending so long cooped up with just sentient Piñatas for company.

“With VP2 out the door and Banjo in its vinegar strokes, we’re focusing on getting the Avatars all finished and done for the New Xbox Experience”, said Kelion, “After that, it’ll most likely be a mix of new projects and hopefully a Banjo sequel.. maybe? Fingers crossed, anyway!”

Chatting in Paradise [Mondo Rare]


August 20, 2008
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New Banjo-Kazooie Video Shows Upcoming Industrial Goodness

Every Time I see anything from Banjo-Kazooie: Nuts and Bolts I am in awe by how stunning the graphics look. In this new video we get to fly through one of the new industrial environments. The game will be out November 18th for Xbox 360.


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Pre-Order Banjo-Kajooie: Nuts & Bolts Gets Free, Early Access to XBLA Original

Banjo-Kazooie: Nuts & Bolts goes on pre-order sale today for $US 40 and if you place your order for the Xbox 360 game before it hits on Nov. 14 you’ll get a free download code for the original Banjo-Kazooie hitting Xbox Live Arcade later this fall.

Better still, that code gives you access to the Live Arcade game two weeks before it hits the Arcade for everyone else. The XBLA title will include something called Stop N’ Swop, which rewards players’ accomplishments in the new game with extra content and features in the Live arcade game.

Microsoft also sent over some pics from Nuts & Bolts’ game world, named Jiggoseum.