battalion wars 2

Whole Bunch Of Euro/Aussie Wii Games Delayed

2:30PM Luke Plunkett | PAL gamers will know that, contrary to popular belief, Christmas is rarely a time of cheer. No, January-April is normally a time of cheer, since that’s when most of the big Christmas games delayed for the European and Australian markets actually turn up. Case in point: Zack & Wiki has been delayed until 2008. In both Europe and Australia. No reason given. And Nintendo Australia have announced that Battalion Wars 2, Endless Ocean, Barrel Blast and Fire Emblem have also been delayed until next year. Can you take that much disappointment all at once, PAL gamers? Course you can. You’ve taken it before, and will take it again before the year is out. Nintendo Australia confirms Zack & Wiki delay [Aussie-Nintendo] More »

2 Minutes With Battalion Wars 2

7:20AM Michael McWhertor | Kuju’s second military action game in the Battalion Wars series, Battalion Wars 2, aka BWii, comes out in two weeks, so Nintendo was nice enough to feature a two minute, two-player hands-on experience at their recent media event. I’ll dedicate two minutes to writing about it. Only one game type was permitted during our time with Battalion Wars 2, a Skirmish game based on scoring points for destroying enemy units. It was intended to show off less of the game’s depth and more of the Nintendo Wi-fi Connection experience. Getting into a game was fairly simple, taking less than two minutes to set up, confirm and connect. When we started playing, I noticed that the Wii remote didn’t seem to add too much to the gameplay, simply acting as pointer and camera control. Graphically, it didn’t look that much different from the Gamecube Battalion Wars, but ran smoothly in 16:9. Using the d-pad to select units… Damn, I’m out of time. I would make an attempt to learn to type faster, but the game is out in a few weeks, so you can find out for yourself if it’s good or not. More »