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I’ve always loved the video for Sabotage, by the Beastie Boys. I love it more, though, when its hokey ’70s cop show footage is replaced – scene for scene – with clips from Battlestar Galactica.
Capcom has scored Battlestar Galactica composer Bear McCreary to provide musical accompaniment for their upcoming parallel universe shooter, Dark Void.
The Sci Fi Channel’s re-imagined Battlestar Galactica series may have ended its five-year-long run, giving its fans even less to do on Friday nights, but the property may still live on in video game form.
After a run of over five years, Battlestar Galactica finished over the weekend, and there’s a hole in my heart. Probably one in yours, too. One that needs filling.
Tricia Helfer has about two months to work on her speech, because she’s the latest in the keynote lineup for NVIDIA’s visual computing conference in San Jose in late August. And, being a hot former-supermodel-turned-actress and all, she had better come up with something good or I expect all the geeks fanboys industry luminaries in attendance will say, in unision, “NOT NEWS”, and get up and leave or something. Happens to me all the time, and I’m stunning.
Casual game developer Blackdot has created one of the best Battlestar Galactica video games ever by taking a proven concept and slapping on Battlestar graphics. Raptor’s Revenge, the free to play advergame created to coincide with the release of Battlestar Galactica: Razor on DVD, is pretty much Every Extend Extra. Your Raptor is out of guns and has switched to nukes, seemingly detonating itself amidst waves of Cylon forces, creating chain reactions that take out massive numbers of enemies at a time. It actually plays pretty well, and would be quite enjoyable if not for the long, unskippable trailer that plays out before every game. Annoying, but necessary. Them DVDs ain’t gonna sell themselves now.
Raptor’s Revenge At Kewlbox [Kewlbox.com]
Some smart brilliant Nobel Prize candidate PR expert came up with what may be the cause of the biggest geekgasm in the history of the world. To promote Mass Effect, Microsoft has joined up with Sci Fi to bring the 2-hour Battlestar Galactica: Razor to movie theatres in major cities across the US on November 12th—two weeks before it debuts on television.
And it’s totally free. And it’s Battlestar. And it’s Mass Effect. And I have to change my pants. Now register quickly because my theatre is already booked full.
Register Here [scifi]
The first Battlestar Galactica game since that really bad one hit back on the PlayStation 2 and Xbox is coming to an Xbox 360 near you this Wednesday. The space combat game features single player missions taken from important moments in the new series as well as three different multiplayer modes: skirmish, domination, and firefight. Up to 8 players can take to the spaceways in any of four human or four Cylon ships, each with unique capabilities and weapons. If space combat isn’t your thing there’s always Exit, the Xbox Live Arcade version of the PSP puzzle game that puts you in the shoes of Mr. ESC, a hero who rescues people from disastrous situations and then puts them to work in solving any of 120 stages, with more promised with future updates. I’ll be getting BG myself, as I’ve been a slave to space combat since Privateer, Wing Commander’s spunky younger brother hit back in 1993. Both games will set you back 800 Microsoft points and will be available early Wednesday morning, as per usual.