Behind The Scenes

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The Making Of A Transformers Game Trailer So Powerful It Moves Its Devs To Tears

4:20AM December 14, 2011 | Mike Fahey

Is it me, or is High Moon Studios president Peter Della Penna on the verge of tears when describing a touching moment between Bumblebee and Optimus Prime in this making-of video for the Transformers: Fall of Cybertron Video Game Awards trailer? More »


PC

Want To See The Real World? You Can’t Handle The Real World

6:20AM August 12, 2011 | Mike Fahey

Strip away the facade of dreary everyday life and you have The Secret World, the upcoming present-day MMO from Funcom in which every myth, urban legend, consipiracy theory, and spooky campfire tale is proven true. More »


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How A Daredevil Photographer Helped Bring L.A. Noire To Life

4:40AM May 18, 2011 | Mike Fahey

To recreate modern-day Los Angeles in a video game, all one has to do is load up Google Earth and go to town, so to speak. To recreate the 1940′s Los Angeles of Rockstar’s L.A. Noire, one man had to hang out of a biplane. More »


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Building A Better Elise In The New SSX

5:20AM April 30, 2011 | Mike Fahey

We’ve all seen the screenshots of the sleeker, more realistic look EA is giving blonde bombshell Elise Riggs in the new SSX game. Now let’s take a look at how she was created, from concept art to modelling her sleeker, more realistic panty line. More »


PC

Discover New Ways To Play In Hunted: The Demon’s Forge

7:20AM April 22, 2011 | Mike Fahey

“Hunted is running through dungeons and killing monsters with really cool swords, really cool weapons, and amazing spells,” says developer inXile’s president Matt Findley. That’s enough of a description for me. The rest of you should watch this behind-the-scenes trailer. More »


PC

Tearing Apart Arseholes Is A Dirty Job, But Someone Has To Do It

2:40AM March 26, 2011 | Mike Fahey

Over-the-top first-person shooter Bulletstorm features some painful-looking, biologically questionable special kills. These gory demises raise questions, such as, “Who is responsible for rendering an asshole torn apart by a power drill?” Meet People Can Fly special effects artist Jose Teixeira. More »


PC

Setting The Terrifying Tone Of F.E.A.R. 3

3:40AM February 26, 2011 | Mike Fahey

Have we seen all there is to F.E.A.R.? In this behind-the-scenes video the Day 1 Studios team explains how it’s keeping the experience and the terror fresh in F.E.A.R. 3. More »


PC

Creating An Entirely New Heroic Tale Of Middle-Earth

3:40AM February 18, 2011 | Mike Fahey

In this behind-the-scenes trailer for The Lord of the Rings: War in the North, developer Snowblind Studios tackles the daunting task of filling out areas and stories of Middle-Earth that J. R. R. Tolkien only hinted at. More »


News

The Minds And Guns Behind Brink

8:00AM September 8, 2010 | Mike Fahey

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The latest developer diary for Splash Damage’s Brink gives us a peek into the minds behind the game and what happens when those minds get their hands on high-powered sniper rifles. More »


Building A Better Guybrush Threepwood

1:20AM May 15, 2010 | Mike Fahey

Rather than bury us in another flood of screenshots for Monkey Island 2 Special Edition: LeChuck’s Revenge, LucasArts gives us a behind-the-scenes look at what goes into bringing Guybrish Threepwood to life from 19-year-old sprites. More »