In Real Life

The Wonderful, Seedy World Of Chinese Arcades

Hot, loud, flashy and incredibly smokey. These are some of the best ways to describe the sensation of walking into an arcade in China. And when walking in during peak hours, the lines to play the latest fighting games usually snake across cabinets.


February 14, 2012
In Real Life

Boy, Is China’s Illegal Grey Market Blatant


October 12, 2008
Uncategorized

IBM and the Palace Museum Launch the ‘Virtual Forbidden City’

In a move that seems designed to provide Chinese historians with even more ways to torture their poor students (I know at least one thing I’m forcing my sections to do next quarter), IBM and the Palace Museum have teamed up to offer a virtual, immersive, and interactive version of the Forbidden Palace of Beijing. In contrast to the more typical 3D ‘tours’ that abound, the “Forbidden City: Beyond Space & Time” is sort of Second Life meets the Qing dynasty and eunuchs (minus advertising, a virtual economy, and sex). It’s running like a snail on my computer, but is certainly a very neat idea — and in the future, we’ll perhaps being seeing more creative uses of virtual worlds for ‘cultural’ purposes? Full release after the jump: