With the game out this week, now’s as good a time as any to look at some concept art from Kingdoms of Amalur: Reckoning. More »
Now that we’ve put the ever-questing of Kingdoms of Amalur: Reckoning through its paces, it’s time to see how it fared in the face of the assembled game critics. As far as I can deduce, it’s either horrible or the best thing ever. More »
You can’t help but feel the inspiration watching this Kingdoms of Amalur: Reckoning launch trailer. The diehard voice-over does well to remind viewers that once this game drops on February 7, fate will be theirs to write. More »
You get exclusive items for Mass Effect 3 if you play the demo of Kingdoms of Amalur: Reckoning, but that shouldn’t be the only reason you play it. From the demo, Reckoning looks like it could be a fairly entertaining and worth-while RPG. If you played Fable and thought, “Man, this combat is too slow!” then Reckoning deserves your attention. More »
The lead designer behind The Elder Scrolls III and IV, the creator of Morrowind and Oblivion wants nothing to do with the latest entry in the storied franchise. More »
A diverse, if fleeting, look at the characters, locations, combat and activities for EA’s upcoming Kingdoms of Amalur: Reckoning. The MMO-now-singleplayer RPG in development 38 Studios is shaping up nicely — it even has the mandatory lock-picking mini game. Still, it’s hard not to be wary of its transformation from MMO to solo affair; I’ve collected enough pig livers to last me a lifetime. More »
Legendary The Elder Scrolls designer Ken Rolston proves himself one amazing combination thespian and salesman during his Gamescom presentation of Kingdoms of Amalur: Reckoning. It’s “an enemy-pounding fun-fest!” More »
Mega-publisher EA tends to publish interesting, unsafe bets in February. In 2009, they released Dante’s Inferno; in 2010, Bulletstorm. Today the company said Kingdoms of Amalur: Reckoning, a promising singleplayer action RPG of unusual pedigree, will hit February 7, 2012.
I don’t mean that Fable is for kids. I just mean that this game is giving off a very Fable vibe with its colour palette, magic and designs. Only, instead of cute people with big boots, there are angry knights stabbing anything that moves. More »