Reports are circulating that Kingdoms of Amalur creators 38 Studios has shut down Big Huge Games, the developers who helped build the hit action RPG that came out earlier this year. If this is true, the shuttering of an entire studio would be the biggest bit of fallout yet from the 38 Studio/Rode Island financial imbroglio.
With the game out this week, now’s as good a time as any to look at some concept art from Kingdoms of Amalur: Reckoning.
You can’t help but feel the inspiration watching this Kingdoms of Amalur: Reckoning launch trailer. The diehard voice-over does well to remind viewers that once this game drops on February 7, fate will be theirs to write.
You get exclusive items for Mass Effect 3 if you play the demo of Kingdoms of Amalur: Reckoning, but that shouldn’t be the only reason you play it. From the demo, Reckoning looks like it could be a fairly entertaining and worth-while RPG. If you played Fable and thought, “Man, this combat is too slow!” then Reckoning deserves your attention.
A diverse, if fleeting, look at the characters, locations, combat and activities for EA’s upcoming Kingdoms of Amalur: Reckoning. The MMO-now-singleplayer RPG in development 38 Studios is shaping up nicely — it even has the mandatory lock-picking mini game. Still, it’s hard not to be wary of its transformation from MMO to solo affair; I’ve collected enough pig livers to last me a lifetime.
Mega-publisher EA tends to publish interesting, unsafe bets in February. In 2009, they released Dante’s Inferno; in 2010, Bulletstorm. Today the company said Kingdoms of Amalur: Reckoning, a promising singleplayer action RPG of unusual pedigree, will hit February 7, 2012.