A job listing posted by the creators of the just-delayed-to-2013 BioShock Inifinite on LinkedIn on May 2 seeks a “talented and experienced individual to help us with the networking aspects of BioShock Infinite.”
This fall’s much-anticipated BioShock Infinite will now be released in February 26, 2013, publisher Take Two announced this morning.
In this video, Irrational Games introduces the Siren — a creepy baddie who is able to raise the dead.
Game designer Ken Levine was here in Washington, DC last week for the Art of Video Games festivities at the Smithsonian American Art Museum last week, and I had a chance to sit down with him and discuss Irrational’s big upcoming project, BioShock Infinite.
Video game dialogue — we hope you like it, because according to Ken Levine, there is a single level in BioShock Infinite which contains three times as much dialogue as the entirety of BioShock.
In the first “Heavy Hitters” video for BioShock Infinite we met evil robot George Washington. In this second video Ken Levine and crew introduce us to the Handyman, one of the first villains we saw in the game’s trailers, and possibly the last one we’ll see in game.