With a cinematic slant, a Gumball Rally premise and the in-game assets of Mad Men star Christina Hendricks, Need for Speed: The Run is EA’s latest and in many ways most interesting attempt at keeping the ageing racing brand relevant. More »
In their constant quest to turn the Need for Speed franchise into something more than just a racing game, EA tapped it’s Black Box studio to create The Run, a game driven by equal parts speed and narrative. How’d that turn out? See for yourself. More »
A post on Need for Speed: World Online’s official blog explains its “a user-selectable gadget interface designed specifically for the PC.” Pretty much anything can be added to, deleted from, or moved about the readout.
Electronic Arts is holding a Town Hall meeting today at EA Canada to discuss the industry and perhaps detail more layoff news at the publisher’s studio there, according to memos obtained by Kotaku.
The Electric Playground’s show on Friday reported that Electronic Arts has cancelled development of new titles in its Need for Speed franchise. An EA spokesman gave a generic response that did not dispel the rumour.
Scowly antiheroes and sexy, cleavage-packed molls return in live-action cutscenes for Need for Speed: Undercover, the sixth installment of the series since the franchise was reimagined in 2003 and taken underground. Following last year’s disappointing Need for Speed: ProStreet, Black Box and EA went back to a known winner, the cops-and-robbers formula of 2005′s Need for Speed: Most Wanted. You’re infiltrating a stolen auto ring, whose members are blissfully unaware of your cop credentials, and also the larger international ramifications of their car thievin’.
Care to take a spin? Drop it into third and see our review.