Part racing game, part blowing stuff up, Black Rock Studio’s Split/Second hits May 21 in North America, Disney Interactive Studios announced today.
I can be happy in second place, happier in third. At least if I’m playing Disney and Black Rock’s upcoming racing game Split/Second.
I just finished racing a couple of laps of Disney’s Split/Second racing game. Impressions to come. But first an observation about something I couldn’t observe: the racing game’s speedometer. It had none. And I didn’t miss it.
E3 2009 gave us another opportunity to get our hands on Disney’s explosive, course-altering reality show racer, Split/Second.
There have been plenty of racing games that pump up the action by arming cars, but Split/Second allows you to use an explosive environment to take out competitors and change the course.
Pure developers Black Rock Studios feel that the video game racer, as we know it, is “in a dire way,” that the genre “is in many respects dying out.” What can save it?
Following last week’s early reveal via GameTrailers, Disney Interactive Studios makes battle racer Split/Second official, with a couple of new screens to sweeten the deal.
Tagged Burnout Paradise, and Pure, this “leaked” video seems to show a footage of a street racer in the works by Disney Interactive-owned Black Rock Studio.
The Pure press party wasn’t much to look at – a huge dark room with some faux Italian statues and sweet-looking bikes you couldn’t touch – but that might’ve been Disney Interactive Studios’s plot all along, because compared to the party, Pure itself looked awesome.
This is due in no small part to the visuals. Each track in Pure is loaded with smooth-looking graphics and lush backgrounds that almost distract you from racing. The bikes themselves don’t look half-bad, either. Though there are no licenced models, each part of the bike is licenced and if that means anything to you, you can look forward to cobbling together some pretty sweet custom bikes with some of the best parts; there must be more than a thousand combos you could come up with. Bikes either skew towards fast racing models, or slower trick bikes. An auto-build-your-own mode lets you get as crazy with customisation as you can stand without having to go through each and every bolt and frame choice.