In Real Life

The Metallica Game We Never Got (But Maybe Should Have)

Around 2003, Black Rock Studio (which is sadly now no more) was working on something fairly unique: a Metallica game that didn’t involve plastic instruments.


July 17, 2011
News

Epic Exec Says ‘Stupid Acquisitions’ Lead To Studio Closures

Noting the string of studio closures lately, the chief of European operations for Epic Games says there’s a pretty simple cause for them.


May 5, 2011
News

Further Disney Layoffs At Split/Second Studio A Possibility

Kotaku AU

The talented developer behind Pure and Split/Second, Black Rock, is rumoured to be on the receiving end of up to 40 staff layoffs after under performing sales of their last two titles, according to Eurogamer.