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	<title>Kotaku Australia &#187; blazblue: continuum shift</title>
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		<title>New BlazBlue Character Coming To Consoles</title>
		<link>http://www.kotaku.com.au/2010/02/new-blazblue-character-coming-to-consoles/</link>
		<comments>http://www.kotaku.com.au/2010/02/new-blazblue-character-coming-to-consoles/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 12:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[blazblue]]></category>
		<category><![CDATA[blazblue: continuum shift]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=378517</guid>
		<description><![CDATA[ That&#8217;s Kanako Kondou, not the character per se, but the actress is lending her voice to the game. Once again.
Kondou already voices fighter Noel Vermillion as well as cyborg ν-13 and BlazBlue: Continuum Shift&#8217;s cyborg &#923;-11. In the console version, Kondou will be voicing new character &#956;-12.
She has the market cornered on BlazBlue cyborgs!
Continuum [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawkerassets.com/assets/images/9/2010/02/500x_busylady.jpg" alt="" class="center" /> That&#8217;s Kanako Kondou, not the character per se, but the actress is lending her voice to the game. Once again.<span id="more-378517"></span></p>
<p>Kondou already voices fighter Noel Vermillion as well as cyborg ν-13 and BlazBlue: Continuum Shift&#8217;s cyborg &Lambda;-11. In the console version, Kondou will be voicing new character &mu;-12.</p>
<p><img src="http://cache.gawkerassets.com/assets/images/9/2010/02/500x_u12.jpg" alt="" class="center" />She has the market cornered on BlazBlue cyborgs!</p>
<p>Continuum Shift will be released in Japan on the PS3 and the Xbox 360 this summer.</p>
<p>[<a href="http://vat-patimon.com/archives/200809/080920_05.jpg">Pic</a>]</p>
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		<title>BlazBlue: Continuum Shift Intro Has All The Hot Licks You Need</title>
		<link>http://www.kotaku.com.au/2009/10/blazblue-continuum-shift-intro-has-all-the-hot-licks-you-need/</link>
		<comments>http://www.kotaku.com.au/2009/10/blazblue-continuum-shift-intro-has-all-the-hot-licks-you-need/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 22:20:14 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[arc system works]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[blazblue]]></category>
		<category><![CDATA[blazblue: continuum shift]]></category>
		<category><![CDATA[clips]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=363725</guid>
		<description><![CDATA[
Arc System Works&#8217; incremental follow up to original 2D brawler BlazBlue: Calamity Trigger features a larger roster, thanks to the addition of a handful of new fighters, plus one flashy intro full of hot licks and cool riffs.
Yes, there&#8217;s a little gameplay mixed in to the newly released trailer for BlazBlue: Continuum Shift, but if [...]]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="370"><param name="movie" value="http://www.youtube.com/v/NIEK24uCO0c&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/NIEK24uCO0c&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="370"></object></p>
<p>Arc System Works&#8217; incremental follow up to original 2D brawler BlazBlue: Calamity Trigger features a larger roster, thanks to the addition of a handful of new fighters, plus one flashy intro full of hot licks and cool riffs.<span id="more-363725"></span></p>
<p>Yes, there&#8217;s a little gameplay mixed in to the newly released trailer for BlazBlue: Continuum Shift, but if you consider yourself a fan of the new fighting series, you&#8217;ve likely seen some gameplay footage from various arcade location tests. But if you like seizure-inducing flair, this is the animation heavy intro you&#8217;ve been waiting for.</p>
<p>Thanks to notMordecai for the tip!</p>
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		<title>BlazBlue Expands With Continuum Shift</title>
		<link>http://www.kotaku.com.au/2009/09/blazblue-expands-with-continuum-shift/</link>
		<comments>http://www.kotaku.com.au/2009/09/blazblue-expands-with-continuum-shift/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 19:40:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[arc system works]]></category>
		<category><![CDATA[arcades]]></category>
		<category><![CDATA[blazblue]]></category>
		<category><![CDATA[blazblue: calamity trigger]]></category>
		<category><![CDATA[blazblue: continuum shift]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=358510</guid>
		<description><![CDATA[Guilty Gear creators Arc System Works achieved some enjoyable level of success with a new fighting game property, BlazBlue. One of the loudest complaints was the comparatively slim roster. Good news about that, courtesy of the newest issue of Famitsu.
BlazBlue: Calamity Trigger will be getting an expansion of sorts in BlazBlue: Continuum Shift, featuring at [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/blazblue_continuum.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_blazblue_continuum.jpg" alt="" class="center" /></a>Guilty Gear creators Arc System Works achieved some enjoyable level of success with a new fighting game property, BlazBlue. One of the loudest complaints was the comparatively slim roster. Good news about that, courtesy of the newest issue of Famitsu.<span id="more-358510"></span></p>
<p>BlazBlue: Calamity Trigger will be getting an expansion of sorts in BlazBlue: Continuum Shift, featuring at least one new character. That new addition would be Tsubaki Yayoi, a previously unplayable character featured in the original BlazBlue. According to details from Famitsu, we&#8217;ll also get new stages and a refined HUD.</p>
<p>BlazBlue: Continuum Shift will reportedly make an appearance at Japanese arcades soon, with Xbox 360 and PlayStation 3 ports expected later. Thanks to Gantz for the heads up!</p>
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