blizzard

Fine Art: Amazing Mech Designs Hint At The Future Of Warfare (And Dogs)

Vitaly Bulgarov works at Blizzard, on the company’s world-renowned cinematics team. But we’re not here today to look at art for Blizzard games, or indeed for their fancy trailers and cutscenes.


Pre-Order The PS3 Version Of Diablo III And You Get To Grind Faster

The PS3 version of Diablo III has an “exclusive pre-order bonus” — a phrase that makes me cringe every time I see it — and it’s called the Infernal Helm. It’s an artifact that boosts your experience rates so you’ll level up faster.


A Blizzard/MLG Tournament Is Not The Place To Cheat At StarCraft II

The 2013 World Championship Series, a massive global StarCraft II tournament being put on by Blizzard and MLG, ran into some controversy last week. Some Chinese players were found guilty of cheating in the tournament’s qualifiers.


Winter Is Coming Shortly In Game Of Gnomes

You just can’t take gnomes seriously, even when they’re embroiled in a desperate struggle for control of Westeros. The smallest, most sophisticated race in World of Warcraft are the perfect raw material for WoW machinima, this time for a Game of Thrones parody from the fine folks at Slightly Impressive.


Blizzard’s Boss Shows Everyone How To Watch A Starcraft Tournament Properly

This awkward yet funny moment happened during yesterday’s stream of the Starcraft II WCS series in South Korea, showing Blizzard boss Mike Morhaime making himself at home (well, technically he is). Front row, some pizza and the best pros in front of you–that’s the way to do it.


StarCraft Turns 15 Today, And Blizzard Wants You To Celebrate

March 31, 1998. StarCraft launched, soon becoming a landmark of the real-time strategy genre and a bulwark of the modern eSports scene. The game turns 15 today [yesterday for Australia], and its publisher, Blizzard, is offering a few goodies to help fans celebrate the anniversary.


Blizzard Finally Admits Diablo III’s Auction Houses Were A Bad Idea

Apart from the always-on requirement, Diablo III‘s most contentious design decision among players was the introduction of the real money and gold auction houses. While it’s no doubt helped the company’s bottom line, former game director Jay Wilson conceded at this year’s GDC that the feature “really hurt the game”.


Aussie Illustrator’s StarCraft Fan Art Got Him His Dream Job At Blizzard

For many budding game developers, a job at Blizzard would be a dream assignment, though snagging a role at the famous studio is easier said than done. For Luke Mancini, a talented artist from Melbourne, it took the unpredictable forces of the web and a steady stream of quality fan art to secure a place within Blizzard’s walls.


These People Have Been Unable To Play StarCraft II: Heart Of The Swarm For 12 Days

How long does a company have to respond to a complaint before you cry foul? On March 15 Blizzard acknowledged the fact that a large number of consumers weren’t able to unlock and play Starcraft II: Heart of the Swarm after purchasing it digitally with a credit card. That acknowledgement came 12 days ago, and no-one has heard anything else since.


The Console Version Of Diablo III Could Very Well Be The Best One

There are two reasons the console port of Diablo III, announced by Blizzard last month and shown off at PAX East this weekend, could be the definitive version of the game.


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