In Real Life

William Gibson On Cyberpunk’s ‘Dirt In The Corners’

In an interview with author William Gibson, the creator of the notion of “cyberpunk” — a milieu that remains heavily influential to the world building of video games — comments on what inspired him to deviate from the then-too-polished world of mainstream science fiction. It’s relevant to today’s Neuromancer-inspired video games: Make sure you put the dirt in corners.


April 12, 2010
News

You Ain’t Seen Nothin’ Yet

Shigeru Miyamoto, the creator of classic Nintendo series like Mario and the Legend of Zelda, hints that while his past deeds are what have made him famous, we shouldn’t discount his future, either.


April 8, 2010
In Real Life

Bold Advice From One Nintendo Creator To Another

Game Boy creator Gunpei Yokoi’s philosophy on what it takes to make a game to Metroid co-creator Yoshio Sakamoto, who went on to design Wrecking Crew for the NES and, most recently WarioWare: D.I.Y. for the Nintendo DS.