Semi Essessi, who was unfortunate enough to have worked on Codemasters’ abyssmal first-person shooter Bodycount, says that wasn’t the worst part of his job. Essessi spilled the beans to Eurogamer earlier this week, detailing what he claims were “unlawful” working conditions.
Bodycount is a game that celebrates the trigger squeezing, headshot taking, destroy everything sensation of first-person shooters. After all, the spiritual successor to Black better have some serious environmental destruction.
Since it’s a first-person shooter, and guns are pretty much your only means of communication in such a game, it’s not surprising that Bodycount is all about guns — but it seems as though Codemasters’ Guildford Studio has taken gun worship to the next level.
I don’t know about you guys, but I’m getting just a little bit sick of, you know, shooting stuff over and over again. Bodycount, from the creators of Black, looks like it’s making a decent go of making shooting stuff fun again. How are they doing this? By making every single thing a bullet touches either disintegrate or burst into flames like a bloody Catherine Wheel.
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Codemasters’ Bodycount, the first-person shooter that was at one point headed by Black creator Stuart Black, but no longer, is a curious thing. It’s part inspired by Lady Gaga and all about “the bullet and its impact on the world”.
No, not that Body Count. The cover of the upcoming Official Xbox Magazine reveals Bodycount, the new shooter from the creators of first-person stylised shooter Black.