In Real Life

Chiptunes, Schmiptunes: Embracing The Human Side Of Video Game Audio

We’re living in something of a golden age of chiptune music. The last five or so years have seen a popularity explosion for the classic electronic sounds that most gamers associate with the games of their youths.


April 28, 2012
News

Backhanded Box Quotes: ‘Metacritic Reviews Are Often Avenues For Trolling’

Welcome to “Backhanded Box Quotes,” a collection of super pissed-off user reviews from people just like you! Whoa, whoa, don’t take that personally.


April 20, 2012
PC

Pay Whatever You Want For The Lovely Botanicula, Get Other Free Stuff

I think that Botanicula, the new game from Machinarium indies Amanita Design, is freakin’ wonderful. I already wrote about why I like it, so read that if you’re wondering about the game. Short version: if you have a heart and like lovely and funny things, you should play it.


April 19, 2012
PC

The Splendid Botanicula Overflows With Weapons-Grade Joyfulness

Joy is a terribly underrated commodity in video games. Most of the games I play inspire all kinds of feelings — stress, tension, exhilaration, frustration, even less-celebrated but still mentionable sensations like “comforting routine” and “empowering murder-fantasy”.


April 5, 2012
PC

Machinarium Follow-Up Botanicula Gets Release Date, Looks Adorable

Man, I want to play Botanicula. Amanita Design won me over forever with their splendid adventure game Machinarium, and I’ve been looking forward to its follow-up Botanicula ever since I first heard about it.


March 30, 2011
PC

Weird And Wonderfully Named Video Games Of Jakub Dvorský

Machinarium creator Jakub Dvorský was at this weekend’s GameCityNights event, announcing not one, not five, but three new games to come from Amanita Design. We (read: Kotaku’s favourite Englishmen at Rock Paper Shotgun) dispatched monocled investigator Brendan Caldwell to track him down and find out everything possible.