Tagged With box art

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Something I used to love as a kid was going to EB Games or Harvey Norman and browsing the shelves for all the boxes of brand new video games. And with good reason: it was an era when box art matted. It matters a lot less now, but it's still fun to look back in time.

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From the very first days of its home console business, Nintendo has given its box art a trademark standard, a border or frame that clearly marks the title as being for a Nintendo system. Did you know, though, that this trademark is a lot older than the NES or Famicom?

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You can't judge a game by its cover. You can, however, judge a game cover by its cover. With the growing importance of digital sales and preorders, what's actually on the front of a game box is in many ways becoming less important than it once was, since it's not the main thing driving sales, even for casual buyers.

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Rockstar not only recreated the 2D universe of the previous games in 3D, but the developers also came up with a new standard for the North American box art. For each title after Grand Theft Auto III, the cover art would focus on characters and various staples from the game.

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This weekend, Kotaku posted images of a new mural going up in downtown Manhattan. The unfinished mural seems to show the yet unrevealed Grand Theft Auto V box art. Impatient people decided they couldn't wait for the mural's completion, so they finished it themselves.

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This weekend there was a big hoopla over BioShock Infinite's newly revealed box art. Fans complained that it was too standard and boring, and didn't even feature Elizabeth, the focal point of the game. Where's the beautiful sky city? Previous BioShock titles always had the iconic Big Daddy on the covers, what about Songbird? What on this box art even indicates just how unique a game we're bound to see next year?