It’s never good to hear about game studios laying off staff, and we’ve certainly had our share of that recently. But you especially don’t want to see it happen to a studio that single-handedly proved you don’t need invasive DRM to top sales charts.
A recent full-throated defence of Glenn Beck hasn’t left Stardock CEO Brad Wardell with a shortage of vehemence. He lashed out at Games for Windows Live, its certification process and the payments it requires to keep games patched and running.
When Vista was released, few developers really wanted to take advantage of it. Most customers preferred XP, so most developers did, too. But could Windows 7 be different?
Stardock CEO Brad Wardell exhaustively details the whys and hows behind Demigod’s crippling networking issues in a blog post aptly titled “Demigod: So what the hell happened?”