It’s never good to hear about game studios laying off staff, and we’ve certainly had our share of that recently. But you especially don’t want to see it happen to a studio that single-handedly proved you don’t need invasive DRM to top sales charts. More »
A recent full-throated defence of Glenn Beck hasn’t left Stardock CEO Brad Wardell with a shortage of vehemence. He lashed out at Games for Windows Live, its certification process and the payments it requires to keep games patched and running. More »
When Vista was released, few developers really wanted to take advantage of it. Most customers preferred XP, so most developers did, too. But could Windows 7 be different? More »
Stardock CEO Brad Wardell exhaustively details the whys and hows behind Demigod’s crippling networking issues in a blog post aptly titled “Demigod: So what the hell happened?” More »