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Bungie’s writers considered extending the saga of Master Chief beyond Halo 3 – whose ending certainly left an opening for it – before settling on the prequel story of the Fall of Reach, the studio’s community manager said. More »
Halo 3: ODST may have been made in 14 months, but can Brian Jarrard justify it in 30 seconds?
Last month, Bungie senior designer Lars Bakken said that Halo: Reach would be the studio’s last Halo title. “In terms of Bungie-produced Halo games,” the designer stated, “ODST and then Reach is probably all you’re going to get.” More »
Nearly seven years ago Microsoft snatched up Bungie Studios, lock, stock and barrel. Today Bungie snatched themselves back.
I know the press release doesn’t really spell that out, but Brian Jarrard, Community and Franchise Director of Bungie, confirmed it for me today:
Bungie is privately owned by Bungie, not Microsoft. We are Bungie, LLC now.
Jarrard was nice enough to take the time to do an email Q&A with me today about a bunch of things. Questions ranged from how Bungie managed the break-up, to whether we can expect to see PS3 or Wii titles to them to what exactly the deal is with Halo DS. Hit the jump for the full exchange. More »