brink
Media
Headshots And Spires: New Views Of Brink
6:20AM Brian Crecente | Here’s a game that seems to have everything, an interesting aesthetic, gunplay and even torture. How can’t you be interested. More »
Features
10:40AM AJ Glasser | At PAX, I had the good fortune to catch Bethesda’s Brink demo. While there was a lot of cool stuff in the game worth blogging about, what stuck with me was the use of torture in the game. More »
Torture In Video Games
10:40AM AJ Glasser | At PAX, I had the good fortune to catch Bethesda’s Brink demo. While there was a lot of cool stuff in the game worth blogging about, what stuck with me was the use of torture in the game. More »
Culture
PAX Swag Report: The Good, The Bad And The WTF
6:00AM AJ Glasser | Well, it turns out that the Poogie I was eyeing at the Capcom booth went for like $US40, so I settled for all the free stuff you see here. You tell me — did I make the right decision? More »
News
Here’s What Bethesda Is Bringing To PAX 09
2:20AM Mike Fahey | Bethesda is gearing up for PAX 09 next week, packing up playable demos of upcoming titles and a healthy dose of Brink for the long cross-country trek to Seattle. More »
News
Can A Bunch Of Names Sell A Game?
6:20AM Stephen Totilo | You might go to a movie based on the names of the people in its ensemble cast. Recently I was given reason to wonder if we might buy a game based on the roster of the talents behind it. More »
Media
4:30PM Luke Plunkett | Part of what’s got me so interested in Brink is the game’s visuals. A pinch of Crackdown, a dash of Mirror’s Edge, whisk for 30 seconds and hey presto, you’ve got Brink’s paradise island metropolis gone wrong. More »
New Brink Screenshots
4:30PM Luke Plunkett | Part of what’s got me so interested in Brink is the game’s visuals. A pinch of Crackdown, a dash of Mirror’s Edge, whisk for 30 seconds and hey presto, you’ve got Brink’s paradise island metropolis gone wrong. More »
Culture
Gamescom Booth Blitz: Brink
8:00AM Luke Plunkett | We may still have a little trouble describing the game, but trust us, Brink is shaping up nicely. As is the game’s Gamescom booth! More »
News
The Table Problem
7:40AM Stephen Totilo | Ever walk into a room and get stuck on a table? No? How about in a video game? If so, Paul Wedgwood has a solution for you. More »
Features
The Best Buzz A Gamer Can Get, And How To Get More Of It
4:30AM Stephen Totilo | Paul Wedgwood, fervent gamer turned bold game designer, believes he has identified the greatest experience a player can have in a video game. And he’s determined to make it possible for us all to experience it. More »
Hands On
1:00PM Stephen Totilo | Splash Damage’s 2010 squad-shooter Brink wowed our Luke Plunkett at E3. Here at QuakeCon, a public demo of the game wowed several hundred more people. The game defies easy classification. It’s ambitious. More »
Brink Impressions: It All Makes Sense Now
1:00PM Stephen Totilo | Splash Damage’s 2010 squad-shooter Brink wowed our Luke Plunkett at E3. Here at QuakeCon, a public demo of the game wowed several hundred more people. The game defies easy classification. It’s ambitious. More »