<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Kotaku Australia &#187; brothers in arms: hell&#8217;s highway</title>
	<atom:link href="http://www.kotaku.com.au/tags/brothers-in-arms-hells-highway/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
	<lastBuildDate>Mon, 23 Nov 2009 12:04:10 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Celebrate A WW2 Disaster With Free Achievement Points!</title>
		<link>http://www.kotaku.com.au/2009/09/celebrate-a-ww2-disaster-with-free-achievement-points/</link>
		<comments>http://www.kotaku.com.au/2009/09/celebrate-a-ww2-disaster-with-free-achievement-points/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 03:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[achievements]]></category>
		<category><![CDATA[brothers in arms: hell's highway]]></category>
		<category><![CDATA[shooters]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=357549</guid>
		<description><![CDATA[Operation Market Garden, an Allied aerial assault on the Muese and Rhine rivers during the Second World War, was a disaster. Thousands killed, thousands captured. So let&#8217;s celebrate its anniversary with free achievement points!
Yes, if you drop a copy of Brothers In Arms: Hell&#8217;s Highway (which depicts events from Market Garden, obviously) into your 360 [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/hellhighway.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_hellhighway.jpg" alt="" class="center" /></a>Operation Market Garden, an Allied aerial assault on the Muese and Rhine rivers during the Second World War, was a <em>disaster</em>. Thousands killed, thousands captured. So let&#8217;s celebrate its anniversary with free achievement points!<span id="more-357549"></span></p>
<p>Yes, if you drop a copy of Brothers In Arms: Hell&#8217;s Highway (which depicts events from Market Garden, obviously) into your 360 and sign into Xbox Live before midnight (so while it&#8217;s still September 17), you&#8217;ll be rewarded with 50 GP. You don&#8217;t even have to play the game, just spin up the disc.</p>
<p>You stay classy, Ubisoft.</p>
<p>[<a href="http://twitter.com/majornelson/statuses/4068792617">Major Nelson @ Twitter</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/09/celebrate-a-ww2-disaster-with-free-achievement-points/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Rumour: Gearbox Lays Off 26, Drops Aliens: Colonial Marines &#8211; Update: Gearbox President Responds</title>
		<link>http://www.kotaku.com.au/2008/11/rumor_gearbox_lays_off_26_drops_aliens_colonial_marines__update_gearbox_president_responds-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/rumor_gearbox_lays_off_26_drops_aliens_colonial_marines__update_gearbox_president_responds-2/#comments</comments>
		<pubDate>Sat, 22 Nov 2008 01:30:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[aliens: colonial marines]]></category>
		<category><![CDATA[brothers in arms]]></category>
		<category><![CDATA[brothers in arms: hell's highway]]></category>
		<category><![CDATA[gearbox software]]></category>
		<category><![CDATA[rumour]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/rumor_gearbox_lays_off_26_drops_aliens_colonial_marines__update_gearbox_president_responds-2.html</guid>
		<description><![CDATA[Update: Gearbox president Randy Pitchford tells us that the Sega published Aliens project is still on, that the independent developer has been undergoing &#8220;some transformative changes&#8221; resulting in &#8220;some talent changes.&#8221; His full statement is after the original report.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/11/gearbox_layoffs.jpg" style="display:block;" /><strong>Update:</strong> Gearbox president Randy Pitchford tells us that the Sega published <em>Aliens</em> project is still on, that the independent developer has been undergoing &#8220;some transformative changes&#8221; resulting in &#8220;some talent changes.&#8221; His full statement is after the original report.</p>
<p><!-- Gawker Tags/Categories: disturbance in the workforce, aliens: colonial marines, brothers in arms, brothers in arms: hell's highway, gearbox software, rumor --></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2008/11/rumor_gearbox_lays_off_26_drops_aliens_colonial_marines__update_gearbox_president_responds-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Gearbox Defend Brothers In Arms Gore</title>
		<link>http://www.kotaku.com.au/2008/09/gearbox_defend_brothers_in_arms_gore-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/gearbox_defend_brothers_in_arms_gore-2/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 11:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[brothers in arms: hell's highway]]></category>
		<category><![CDATA[gearbox]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/gearbox_defend_brothers_in_arms_gore-2.html</guid>
		<description><![CDATA[A week ago, we saw a trailer for Brothers In Arms: Hell&#8217;s Highway that was, well, a little unsettling. Not the gore itself, we&#8217;ve seen that before, it was just odd seeing it so, well, glorified in a series that&#8217;s traditionally prided itself on historical accuracy, not bloodthirsty thrills. And we weren&#8217;t the only ones [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/09/germanleg.jpg" class="postimg center" style="display:block;float:none;" />A week ago, <a href="http://www.kotaku.com.au/games/2008/09/brothers_in_arms_trailer_not_for_the_squeamish-2.html">we saw a trailer for Brothers In Arms: Hell&#8217;s Highway</a> that was, well, a little unsettling. Not the gore itself, we&#8217;ve seen that before, it was just odd seeing it so, well, <em>glorified</em> in a series that&#8217;s traditionally prided itself on historical accuracy, not bloodthirsty thrills. And we weren&#8217;t the only ones unsettled, so Gearbox have come out in defence of the game, telling MTV that the latest clip was a result of the &#8220;marketing department looking for specific features to highlight about the game&#8221;.</p>
<p>Explains the frequence of the money shots, at least. They also say that having such extreme violence in the game is necessary if they&#8217;re to stay faithful to the source material, as &#8220;you can&#8217;t talk about war and not have it&#8221;. Hrm. The fact remains, the game will contain those zoom-in, gore-filled money shots. Would a GI fighting in 1944-45 have been treated to an on-rails camera tracking his bullet &#8211; in slo-mo, no less &#8211; as it flew 100 yards and burst a German head like a pineapple?</p>
<p><a href="http://multiplayerblog.mtv.com/2008/09/24/gearbox-defends-bia-violence/">Gearbox Carefully Defends &#8216;Brothers In Arms&#8217; Extreme Violence</a> [MTV]</p>
<p><span id="more-307898"></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2008/09/gearbox_defend_brothers_in_arms_gore-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brothers In Arms Trailer Not For The Squeamish</title>
		<link>http://www.kotaku.com.au/2008/09/brothers_in_arms_trailer_not_for_the_squeamish-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/brothers_in_arms_trailer_not_for_the_squeamish-2/#comments</comments>
		<pubDate>Sat, 20 Sep 2008 04:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[brothers in arms: hell's highway]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/brothers_in_arms_trailer_not_for_the_squeamish-2.html</guid>
		<description><![CDATA[ And here I was thinking Brothers In Arms was all about the camaraderie, the historical accuracy. All they focus on here is exploding Germans and excessive gore. Sure, maybe that&#8217;s realistic, too, in its own way, but all the slo-mo and disintegrating heads and gratuitous dismemberment comes off looking more Soldier Of Fortune than [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="494" height="400"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=40244"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=40244" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="494" height="400"></embed></object><br /> And here I was thinking Brothers In Arms was all about the camaraderie, the historical accuracy. All they focus on <em>here </em>is exploding Germans and excessive gore. Sure, maybe that&#8217;s realistic, too, in its own way, but all the slo-mo and disintegrating heads and gratuitous dismemberment comes off looking more<em> Soldier Of Fortune</em> than <strong>Band of Brothers</strong>.</p>
<p><span id="more-307061"></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2008/09/brothers_in_arms_trailer_not_for_the_squeamish-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gearbox Partys In Dallas Tonight With DJ Jazzy Jeff</title>
		<link>http://www.kotaku.com.au/2008/09/gearbox_partys_in_dallas_tonight_with_dj_jazzy_jeff-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/gearbox_partys_in_dallas_tonight_with_dj_jazzy_jeff-2/#comments</comments>
		<pubDate>Fri, 05 Sep 2008 15:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[brothers in arms: hell's highway]]></category>
		<category><![CDATA[events]]></category>
		<category><![CDATA[gearbox software]]></category>
		<category><![CDATA[samba de amigo]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/gearbox_partys_in_dallas_tonight_with_dj_jazzy_jeff-2.html</guid>
		<description><![CDATA[ Gearbox Software is celebrating the upcoming release of Samba De Amigo and Brothers in Arms Hell&#8217;s Highway with a Victory Party, being held this evening at the Palladium Ballroom in Dallas, TX. Festivities kick off at 8:30PM, running til whenever the booze runs out. The party features musical guests Candy West and the Whatchamacallits, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/09/djjazzyjeff.jpg" class="left"/> Gearbox Software is celebrating the upcoming release of Samba De Amigo and Brothers in Arms Hell&#8217;s Highway with a Victory Party, being held this evening at the Palladium Ballroom in Dallas, TX. Festivities kick off at 8:30PM, running til whenever the booze runs out. The party features musical guests Candy West and the Whatchamacallits, Josh Taylor, and (Fresh Prince of Bel-Air guest star) DJ Jazzy Jeff featuring SKILLZ. </p>
<p>The party is open to everyone, but you have to be 21 (Samba De Amigo is pretty racy) and you have to RSVP at the website before heading out. They&#8217;ve still got slots open, so if you&#8217;re in the Dallas area tonight or just a really big DJ Jazzy Jeff fan with airfare money to burn, hit the link below to sign up! </p>
<p><a href="http://www.gearboxsoftware.com/victory/">Gearbox Software Victory Party</a> [Gearbox Software - Thanks Connor!]</p>
<p><span id="more-304945"></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2008/09/gearbox_partys_in_dallas_tonight_with_dj_jazzy_jeff-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hell&#8217;s Highway Barbershop</title>
		<link>http://www.kotaku.com.au/2008/09/hells_highway_barbershop-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/hells_highway_barbershop-2/#comments</comments>
		<pubDate>Mon, 01 Sep 2008 01:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[brothers in arms: hell's highway]]></category>
		<category><![CDATA[penny arcade expo 2008]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/hells_highway_barbershop-2.html</guid>
		<description><![CDATA[
The Brother&#8217;s in Arms: Hell&#8217;s Highway booth at Penny Arcade Expo this year was turned into a bootcamp barbershop. If you got your head shaved and had &#8220;Hell&#8221; spraypainted on the back of your skull, Ubisoft would send you a free copy of the game. 
A free haircut and video game apparently seemed like a [...]]]></description>
			<content:encoded><![CDATA[<p><embed src="http://blip.tv/play/Acrsco35ZA" type="application/x-shockwave-flash" width="480" height="390" allowscriptaccess="always" allowfullscreen="true"></embed><br />
The Brother&#8217;s in Arms: Hell&#8217;s Highway booth at Penny Arcade Expo this year was turned into a bootcamp barbershop. If you got your head shaved and had &#8220;Hell&#8221; spraypainted on the back of your skull, Ubisoft would send you a free copy of the game. </p>
<p>A free haircut and video game apparently seemed like a sweet deal to a lot of people, even if it did turn them into walking billboards. There was a line. A long, long line. For this.</p>
<p> <span id="more-304259"></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2008/09/hells_highway_barbershop-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Pre-Purchase Hell&#8217;s Highway on Steam Get Hill 30 Free</title>
		<link>http://www.kotaku.com.au/2008/08/prepurchase_hells_highway_on_steam_get_hill_30_free-2/</link>
		<comments>http://www.kotaku.com.au/2008/08/prepurchase_hells_highway_on_steam_get_hill_30_free-2/#comments</comments>
		<pubDate>Thu, 14 Aug 2008 15:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[brothers in arms: hell's highway]]></category>
		<category><![CDATA[brothers in arms: road to hill 30]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/prepurchase_hells_highway_on_steam_get_hill_30_free-2.html</guid>
		<description><![CDATA[Steam sends us word that you can now pre-purchase Ubisoft&#8217;s Brothers in Arms: Hell&#8217;s Highway via steam. And, if you purchase the game before it is launched in late September you will get a free copy of Brothers in Arms: Road to Hill 30 totally free. Sounds like a pretty good deal to me. This [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/hellshigh.JPG" class="left"  />Steam sends us word that you can now pre-purchase Ubisoft&#8217;s Brothers in Arms: Hell&#8217;s Highway via steam. And, if you purchase the game before it is launched in late September you will get a free copy of Brothers in Arms: Road to Hill 30 totally free. Sounds like a pretty good deal to me. This will also give you a chance to practice your command-under-fire skills.</p>
<p>While Hell&#8217;s Highway doesn&#8217;t reinvent the wheel, <a href="http://www.kotaku.com.au/games/2008/05/brothers_in_arms_hells_highway_handson-2.html">I found that it offers up enough changes</a> to make checking it out worthwhile, especially if you&#8217;ve ever been a fan of the World War II shooter.</p>
<p><span id="more-301886"></span></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2008/08/prepurchase_hells_highway_on_steam_get_hill_30_free-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brothers in Arms: Hell&#8217;s Highway Trailer Focuses on Storytelling</title>
		<link>http://www.kotaku.com.au/2008/08/brothers_in_arms_hells_highway_trailer_focuses_on_storytelling-2/</link>
		<comments>http://www.kotaku.com.au/2008/08/brothers_in_arms_hells_highway_trailer_focuses_on_storytelling-2/#comments</comments>
		<pubDate>Tue, 05 Aug 2008 20:20:00 +0000</pubDate>
		<dc:creator>Adam Barenblat</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bia]]></category>
		<category><![CDATA[brothers in arms: hell's highway]]></category>
		<category><![CDATA[clips]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/brothers_in_arms_hells_highway_trailer_focuses_on_storytelling-2.html</guid>
		<description><![CDATA[
Just a heads up this video does have some offensive language in it so viewer discretion is advised. In this latest trailer for Brothers in Arms: Hell&#8217;s Highway we get an inside look at the story development. I am pretty excited to see that they are putting so much time and effort into building deep [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/borthers.jpg" class="postimg center" style="display:block;" /></p>
<p><b>Just a heads up this video does have some offensive language in it so viewer discretion is advised.</b> In this latest trailer for Brothers in Arms: Hell&#8217;s Highway we get an inside look at the story development. I am pretty excited to see that they are putting so much time and effort into building deep characters. It&#8217;s very rare that character development pulls me in enough to the point where I become somewhat emotional, unless we&#8217;re talking about MGS4. Regardless, Brothers in Arms: Hell&#8217;s Highway is shaping up nicely and will be out to feed your WWII shooter needs in late September. Video after the jump.</p>
<p> <span id="more-300562"></span>
<p><embed src="http://blip.tv/play/Aca7eo35ZA" type="application/x-shockwave-flash" width="462" height="396" allowscriptaccess="always" allowfullscreen="true"></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2008/08/brothers_in_arms_hells_highway_trailer_focuses_on_storytelling-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Treyarch Takes A Crack Gearbox&#8217;s Hell&#8217;s Highway, A &#8216;Crappy War Game&#8217;</title>
		<link>http://www.kotaku.com.au/2008/07/treyarch_takes_a_crack_gearboxs_hells_highway_a_crappy_war_game/</link>
		<comments>http://www.kotaku.com.au/2008/07/treyarch_takes_a_crack_gearboxs_hells_highway_a_crappy_war_game/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 22:40:11 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[brothers in arms: hell's highway]]></category>
		<category><![CDATA[call of duty: world at war]]></category>
		<category><![CDATA[gearbox software]]></category>
		<category><![CDATA[treyarch]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/treyarch_takes_a_crack_gearboxs_hells_highway_a_crappy_war_game.html</guid>
		<description><![CDATA[Fightin&#8217; words. That&#8217;s what Call of Duty: World At War senior producer Noah Heller was speaking to Eurogamer when asked about Treyarch&#8217;s World War II competition, Brothers In Arms. Asked about Gearbox Software&#8217;s take on the genre, the newest iteration of which will be Brothers In Arms: Hell&#8217;s Highway, Heller said &#8220;I watched the trailer [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/06/hells_highway_crappy.jpg" class="postimg center" style="display:block;float:none;"/>Fightin&#8217; words. That&#8217;s what <em>Call of Duty: World At War</em> senior producer Noah Heller was speaking to Eurogamer when asked about Treyarch&#8217;s World War II competition, <em>Brothers In Arms</em>. Asked about Gearbox Software&#8217;s take on the genre, the newest iteration of which will be <em>Brothers In Arms: Hell&#8217;s Highway</em>, Heller said &#8220;I watched the trailer and I&#8217;m was like &#8216;These guys aren&#8217;t even in the same league.&#8217;&#8221; Heller has even more gentlemanly things to say about the <em>Brothers In Arms</em> series.</p>
<p><span id="more-295668"></span>
<p>&#8220;We don&#8217;t even think about them&#8221;, Heller noted, giving his opinion about the other WWII hold out. &#8220;They&#8217;re not a game we even think about when we&#8217;re playing, we think about the best shooters, we play [Call of Duty 4] Modern Warfare, we play&#8230; Gears of War, we play Halo, you know, that&#8217;s the competition. We want to look at the games that do great storytelling&#8221;.</p>
<p>Heller sums up, &#8220;We don&#8217;t want to look at someone who&#8217;s just making a crappy war game&#8221;. Guys, guys, take it easy. Can&#8217;t we all just get along and agree that you can both make crappy war games? There&#8217;s enough to go around.</p>
<p>Just kidding, Gearbox! How&#8217;s that new <em>Halo</em> game coming along anyway?</p>
<p><a href="http://www.eurogamer.net/tv_video.php?playlist_id=11656">Exclusive: Call of Duty: World at War &#8211; Interview</a> [Eurogamer]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2008/07/treyarch_takes_a_crack_gearboxs_hells_highway_a_crappy_war_game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Brothers In Arms: Hell&#8217;s Highway Hands-On</title>
		<link>http://www.kotaku.com.au/2008/05/brothers_in_arms_hells_highway_handson-2/</link>
		<comments>http://www.kotaku.com.au/2008/05/brothers_in_arms_hells_highway_handson-2/#comments</comments>
		<pubDate>Wed, 28 May 2008 21:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[brothers in arms: hell's highway]]></category>
		<category><![CDATA[Hands On]]></category>
		<category><![CDATA[impressions]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ubidays 2008]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/brothers_in_arms_hells_highway_handson-2.html</guid>
		<description><![CDATA[ newVideoPlayer("BiAHH.flv", 506, 423,"");  I&#8217;ve loosely followed the Brothers in Arms franchise through its couple of iterations, but despite the tight command system it&#8217;s never really struck a chord with me. It just wasn&#8217;t different enough to separate itself from the pack.
After spending some time with Brothers In Arms: Hell&#8217;s Highway earlier this month [...]]]></description>
			<content:encoded><![CDATA[<p><script type="text/javascript"> newVideoPlayer("BiAHH.flv", 506, 423,""); </script><img src="http://cache.gawker.com/assets/stills/BiAHH.flv.jpg"     style="display:block;display: none;"/><br/> I&#8217;ve loosely followed the Brothers in Arms franchise through its couple of iterations, but despite the tight command system it&#8217;s never really struck a chord with me. It just wasn&#8217;t different enough to separate itself from the pack.</p>
<p>After spending some time with Brothers In Arms: Hell&#8217;s Highway earlier this month my opinion hasn&#8217;t changed much, though I was impressed with some of the visual work Gearbox Software is doing on the franchise.</p>
<p>In this latest version of the series you continue to play with Sgt. Matt Baker and the rest of the 101st Airborne Division. I played through a couple of encounters in the game and noticed a few changes.</p>
<p><span id="more-291060"></span>
<p>This time around Brothers In Arms has some destructible cover, which can play a pretty big role in the firefights. There are also a few new commands you can issue, like snipe or destroy.</p>
<p>One of the neat visual tweaks is the inclusion of occasional cinematics which are triggered by certain events. For instance, I was behind cover with my squad shooting it out with some Germans and I popped up and landed a quick headshot. The game slowed and the camera angle switched to show my bullet blasting through the guy&#8217;s eye. Pretty impressive. It helps that Hell&#8217;s Highway is running on the Unreal Engine 3.</p>
<p>I also loved the weather effects. For the section I played through it rained constantly, and the rain effect actually cut down on my ability to spot enemies.</p>
<p>Brothers In Arms: Hell&#8217;s Highway was fun enough to play, I just don&#8217;t know if tweaking commands, adding destructible environments and a couple of new units is going to be enough to help this game stand out from the pack.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2008/05/brothers_in_arms_hells_highway_handson-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
