It looks like at least one company is doing well during this financially harsh times. Activision today announced that they’ve purchased developer Budcat Creations and have already put them to work on a new game in the Guitar Hero franchise.
Majesco hauled shmup artist Kenta Cho’s 2004 sidescroller Tumiki Fighters out of obscurity to create Blast Works: Build, Trade, Destroy for the Wii. Blast Works hangs on Tumiki Fighters’ innovative central mechanic: allowing you to collect and use pieces of destroyed enemy ships as shields and guns by sticking them to yourself.
They’ve also thrown in a kitchen-sink level editor that lets you customise anything and everything in the polygonal game, and build your own stages from scratch. But does it all work? And, more importantly, how does it all play?