mobile
Mobile Games Market Has 'Flatlined' - Experts
Posted by Stuart Houghton at 9:20 AM on November 19, 2008
Now hang on a minute. It doesn't seem like five minutes since some gaggle of market pundits were proclaiming that the iPhone had turned the mobile games market inside out and pointing at developers rolling around in pits of cash like Scrooge McDuck.


Get a look at this guy! Atari, long expected to run itself right into an early, second grave, are showing signs of life. Partly thanks to games people actually wanted to buy - like Alone in the Dark and Dragon Ball Z - and partly because of the influence of a certain
In case you missed it, there was a big, business-end-of-town conference, called the BMO Capital Markets Conference, held today in New York. Everyone who was anyone the the business end of the games industry was there. And that includes Take-Two boss Strauss Zelnick, who gave a little talk on the state of his company. While it was filled mostly with stuff about sales projections and IP strengthening and blah blah blah, he did whip out a few presentation slides that were of interest.
People want stuff cheap. It's human nature. Why spend $100 on something when you can spend $50 on it and spend the other $50 on something else? You see where we're going with this. Anyway, lots of people want the Nintendo Wii and Nintendo DS cheap because, well, the Wii hasn't had a price cut since forever, and the DS hasn't had one in a while either. What the people want, though, and what Nintendo are willing to give are two completely different things. Reggie Fils-Aime:
According to Variety, Brash Entertainment are no more. The young company - who were only launched in 2007 - had recently
Chicago-based developer Midway announced its third quarter earnings today, pulling in $US51.4 million in revenue. That's better than the $US36.7 million it did the year prior and thankfully in line with expectations. The bad news — oh, there's bad news, naturally — is that Midway took a loss of $US75.9 million, with losses planned to continue for the year. That's worse than the
Even as CCP works away at its
Square Enix has released its first half results for the financial year ending March 31, 2009. Exciting! While net sales are down, net income is up — in large part due to the strong sales of the DS Dragon Quest V remake and a successful media mix campaign. The company's financial briefing has games sales data for Japan, North America and Europe. The biggest seller is the above mentioned Dragon Quest V, selling 1.150 million copies in Japan alone. The rest of Square Enix's worldwide sales figures for the period dated April 1, 2008 to September 30, 2008: