business

The PS4 Is Still Doing Well

Briefly: Sony released its earnings report for April-June, which reveals that the company shipped a combined 3.5 million PS3 and PS4 units, and 0.75 million PSP and Vita units. As a result, Sony’s game segment contributed an operating profit of 4.3 billion yen ($45 million) in this quarter.


People Are Buying The Wii U, But Nintendo Is Still Losing Money

Nintendo has released a report detailing their results for this financial year’s first quarter, and the Wii U seems to be doing better. Nintendo itself, on the other hand? Eh.


This Week In The Business: Destroyer Of Studios

QUOTE | “The PC is decimating console, just through price. Free-to-play has killed a hundred AAA studios.” — Veteran Doom designer John Romero, on how the advance of free-to-play games has permanently changed the games business.


How Much Game Makers Get Paid

Making video games sure looks like a fun gig from the outside, doesn’t it? Pouring your talents into a creation that can get played by thousands or even millions of people worldwide is not something many people can say that they do. But bragging rights and cool points don’t pay bills. Just how much did video game designers, programmers and artists earn in 2013? Let’s take a look.


This Week In The Business: Battlefield Market Research

QUOTE | “You could market research any product to death if you’re not careful.” — DICE GM Karl Magnus Troedsson, talking about how DICE has to filter fan feedback to help make the best game.


Here Are The Top Games In Japan For 2014 (So Far)

Now that we’re into July and 2014 is half over, how’s everyone’s year been? Good? Mediocre? Crappy? OK, let’s talk games.


This Week In The Business: Free-To-Play Failure

QUOTE | “It will start to tail off because the people who play the games will recognise when they’re about to be nickled and dimed, and stop playing them.” — MMO pioneer Richard Bartle, arguing that free-to-play games have a “half-life” and will soon start to fail.


This Week In The Business: Creative Immaturity

QUOTE | “The majority of what the other developers exhibited was bloody shooter software… I believe this is a revelation of creative immaturity on our part as creators in the video game industry.” — Shigeru Miyamoto, Nintendo’s legendary designer, speaking to Nintendo investors about how Nintendo can improve its position.


Airtight Games Is No More, According To GeekWire

Briefly: Airtight Games is no more, according to GeekWire. The independent developer behind Quantum Conundrum and Soul Fjord recently released Murdered: Soul Suspect, a noir-themed adventure game published by Square Enix. The GeekWire reporter found the studio’s Redmond, WA headquarters newly vacated, “with a sign outside saying the company is closing its doors.”


This Week In The Business: Putting The 'F-U' In Free-To-Play?

QUOTE | “I was so fed up of people telling us we should do free-to-f**king-play, in-app-f**king purchases, whatever the f**k that is, and that consoles were dead. So f**k all of those people and their f**king shitty stance.” — Graeme Struthers of Devolver, talking about why he’s happy to see next-gen consoles doing well.