Tagged With business

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"It's six figures of big money showered upon teenage boys, what can possibly go wrong?" — Peter Moore, head of EA's competitive gaming division, discussing the publisher's approach to EA Sports, which includes helping pro players properly handle their winnings.

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"It is indeed a safety net for gamers, but it's not perceived as some type of time-limited demo they can make use of — certainly not for our type of games." — Slitherine Software marketing director Marco Minoli defends Steam's refunds policy, saying less than two per cent of the PC strategy publisher's games sold in the last year were refunded.

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"We see this as an excellent opportunity to build on the rich legacy of the Mega Man video game series and introduce the famous boy robot to a whole new generation of kids worldwide." — DHX chief content officer Asaph Fipke gets everyone stoked for a new Mega Man cartoon.

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"We are providing challenge in the games we make, and people are growing inside those economies. In a world of digital content and user-generated content, we are providing self-actualisation for a great many of our players." — Electronic Arts CEO Andrew Wilson, saying his customers are achieving their human potential by playing EA games.

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"We've seen this in the franchise before — the reveal trailer for Black Ops II, which took the franchise into the future for the first time had the most dislikes of any reveal trailer we had ever made at that time and that of course went on to become our most successful game ever." — Activision Publishing CEO Eric Hirshberg explains why a wave of hostility aimed at Call of Duty: Infinite Warfare's reveal trailer is no cause for concern.

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In 1992, Nintendo's then-president Hiroshi Yamauchi went out and bought a majority stake in the Seattle Mariners baseball team. It was one of the most 90s things Nintendo ever did, but today, that era comes to an end.

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QUOTE | "As Sam Houser reviewed more of the game that he had overseen for many years, he became more desperate writing to Mr. Benzies the very next day, 'This into shape. I am a jabbering wreck right now. I need The Benz!'" - Text from a lawsuit brought against Take-Two, Rockstar and the Houser brothers by former Rockstar North Studio head Leslie Benzies.

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QUOTE | "Year one of VR is not going to see huge, AAA budgets... as more headsets get out there, and as we're growing our capabilities the scopes of the games will get bigger and bigger" - Ubisoft Red Storm creative director David Votypka, giving insight into why the publisher's first two VR projects — Eagle's Flight and Werewolves Within — are narrowly scoped experiences.