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This Week In The Business: That Poor Sandcastle

“There is always the person who’s got to stand on the sand castle, they must crush it. That’s their way of relating to that. It’s typically a less sophisticated mind.” — Gearbox CEO Randy Pitchford, talking about the people who have complained about the company’s games.

Fallout Shelter Made An Astonishing Amount Of Cash In Its First 2 Weeks

Bethesda is one of the stalwarts of the PC world, so to find out that the developer has managed to ace the App Store with its first mobile game is quite the surprise. But you can’t deny the figures, with one analytics firm reporting Fallout Shelter has earned over $US5 million in the two weeks following its launch.

This Week In The Business: It's The Little Things

“We can’t just be a company that’s only about gigantic big things.” — EA’s Patrick Soderlund, EVP of EA Studios, explaining why the company is working on games like Unravel.

This Week In The Business: Reality Sets In

“Now the reality settles in. We have to deliver, we have extra pressure, and the team has too, but it’s a good pressure.” — Sony’s president of worldwide studios Shuhei Yoshida, talking about how they felt after announcing The Last Guardian at E3.

This Week In The Business: Bethesda And Fallout 4 The Win

“There is no doubt in my mind that Bethesda is the clear ‘winner’ of this E3.” — ICO CEO Thomas Bidaux, analysing the media coverage of E3 and finding Fallout 4 had more than 3500 articles, with Final Fantasy VII in second place with a little over 2000 articles.

This Week In The Business: The Metroid Atrocity

“Help us stop this atrocity of a game from bearing the beloved Metroid franchise name and make Nintendo halt production on it.” — Quote from a fan petition with 12,000 signatures so far, regarding Nintendo’s upcoming Metroid Prime: Federation Force game for the 3DS.

This Week In The Business: Paris Hilton's Just Not Worth It

QUOTE | “It’s not worth paying for Paris Hilton.” – EA Mobile’s general manager Bill Mooney, explaining why not all celebrity brands are worth licensing for mobile games.

This Week In The Business: Buying Broken Games

“At that point, we’re asking people to part with their money, and they should not be getting a broken product.” — Tripwire VP Alan Wilson, explaining why he thinks Steam’s Early Access program is being abused by some developers.

Desura Owner Files For Bankruptcy, Leaves Developers In Limbo

Just a few weeks ago, digital storefront Desura appeared to be taking steps to deal with delayed payments to developers on its service. The problems were blamed on a lack of an automated system, but with Desura’s owner, Bad Juju Games, now filing for bankruptcy, it appears the issues went much deeper.

Sorry Hot Topic, GameStop Is The Proud New Owner Of ThinkGeek

In the face of a purchase agreement from GameStop valued at $US140 million, ThinkGeek parent company Geeknet terminated the $US122 million deal with Hot Topic it announced last week.

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