business

This Week In The Business: Great Job, Sega

“We go to Sega and the board turned it down, which I thought was the stupidest decision ever made in the history of business.” — Former Sega of America CEO Tom Kalinske, talking about the deal he had with Sony to share in the development of a new console.


This Week In The Business: Taking Aim At Metacritic

“Nobody here ever bothers about Metacritic. We think of it as irrelevant, quite frankly. We only concentrate on what the users think.” — Rebellion CEO Jason Kingsley, explaining why they don’t worry about Sniper Elite getting low scores from reviewers.


This Week In The Business: He Hates These Cans

QUOTE | “I’m going to stop doing press and I’m going to stop talking about games completely.” — Veteran designer Peter Molyneux, responding to the “terrible and awful, emotional time over the last three days” after he admitted failing to deliver his Godus Kickstarter promises.


This Week In The Business: You Do Not Talk About Fail Club

“We’re trying, as an industry, we’re trying so f**king hard to just be fine. We talk about our successes and our achievements, but we shun mentioning our failures.” — Vlambeer’s Rami Ismail, talking about what’s right and wrong with the game industry in a recent blog post.


Nintendo's New Business? Your Health

In a recent interview, Nintendo president Satoru Iwata outlined the company’s three main pillars: game hardware, game software and health care.


This Week In The Business: Free-To-Start

“As we look to the future, we believe a very big part of our player base will expect a free-to-start experience.” — EA CEO Andrew Wilson, talking about how EA is considering ways to let people try games for free with a variety of business models.


Nintendo Still Profitable, Has Sold 50 Million 3DS Consoles To Date

Nintendo’s financial results for the October-December 2014 quarter are in, and it’s showing numbers reminiscent of the the ones we saw last time, which is good.


This Week In The Business: An (Over) Promising Future

“It did remind me of [Kinect]. You kind of want to scream ‘don’t over promise these things.'” — Designer Peter Molyneux of 22cans, talking about Microsoft HoloLens from his perspective as an early Kinect developer.


This Week In The Business: Missing Out On Mobile

“It’s outright embarrassing how totally unrepresented many of the industry’s biggest players are in the mobile arena.” — Jeferson Valadares, Bandai Namco’s head of mobile, talking about how traditional game publishers need to get busy making mobile games.


Pokémon Wasn't The Biggest Seller In Japan Last Year

In 2014, Japan saw the release of big Pocket Monster games Pokémon Omega Ruby and Alpha Sapphire. The games sold a ton in Japan, but not enough to reign supreme. A new challenger has taken the crown: Yokai Watch.