business

This Week In The Business: Reality Warp

QUOTE | “It will be hard to tell the difference between what’s real and what’s virtual around you.” — Noah Falstein, Google’s Chief Game Designer, talking about the future of virtual reality and augmented reality for games.


This Week In The Business: Reshaping Destiny

“In a way that we expected, we knew that we were going to have to change our plans from the moment the game went live.” — Bungie COO Pete Parsons, talking about how they are hard at work modifying and extending Destiny.


The Xbox One And PS4 Aren't Really Rivals In China

It’s official folks: in China, the Xbox One and PlayStation 4 will be operated by the same conglomerate, Shanghai Media Group. How’s that for friendly rivals?


This Week In The Business: Making Sense Is Boring

“What the other companies are doing makes business sense, but it’s boring” — Legendary Nintendo designer Shigeru Miyamoto, talking about Nintendo’s philosophy of creating gaming experiences.


This Week In The Business: Metacritic Means Nothing

“We’ve basically seen Metacritic all but become obsolete right now… We get obsessed with it…but it doesn’t really matter, as far as the sales of the game.” — Double Fine COO Justin Bailey, talking about what things have and have not influenced the sales of their games.


This Week In The Business: Making Money Making Games

“I feel people just don’t want to associate making games with making money. It sort of breaks the taboo of making art for art’s sake, which I think is kind of stupid.” — Game Theory president Marguerite Dibble, talking about how many indie developers seem to “romanticise poverty”.


This Week In The Business: The Conscience Of The Developer

“Only the developers’ conscience should define what type of game they want to make, and its level of cruelty, indecency and moral corruption.” — The Astronauts’ Adrian Chmielarz, talking along with other developers about whether there are lines that games shouldn’t cross.


This Week In The Business: End Of The Line

QUOTE | “I think linear story games are really going to suffer in the modern marketplace.” – Far Cry 4 creative director Alex Hutchinson, talking about why he thinks open-world and emergent games will be the most popular games going forward.


This Week In The Business: A War On Women

“What we feel is that there is a literal war in this industry on women.” — Brianna Wu, head of development at Giant Spacekat, who was forced from her home by death threats to her and her husband from GamerGate supporters.


AMD Cuts Over 700 Jobs In The Face Of Declining Revenue

In the context of gaming hardware, AMD is right up there with NVIDIA and you really can’t have a discussion about processors without bringing it up alongside Intel. Change the context to the stock market, however and AMD is just another name… one that isn’t doing as well as the other companies mentioned here.