Today marked the end of online support for Calling All Cars!, the debut PlayStation Network game from David Jaffe’s Eat Sleep Play studio, leading the outspoken developer to eulogise the game and express his thoughts about its cool reception.
Downloadable games get no respect. Ask God of War creator David Jaffe. He’s currently shifted his focus from huge titles like GoW to smaller games like Calling All Cars. And there’s a difference between those big games and small games. And that difference is… Let’s let Jaffe explain:
You know, these smaller games are interesting. They sort of merit an appreciative nod at worst and like you said, a grassroots fan base at best. But there hasn’t been a game on either system yet that I think has really been able to compete with the noise of big games like say Grand Turismo or Heavenly Sword or God of War or whatever. And so I think until that happens, until we as the makers and creators of smaller games are able to find a way to bust through the noise of the bigger games, then that will continue to happen. Looking at the movies, you rarely hear about an independent film over the roar of the big summer movies. But every now and then an indie film is so good and so compelling and so interesting that it does become what people are talking about, and that is the thing that gets the push and the cover of Entertainment Weekly, when “Blair Witch” gets on there or something like that.
Jaffe’s totally right. There have been some smaller games that have raised interest like Geometry Wars, but we’re still waiting for that Blair Witch moment. You know, where they dominate the sales charts and capture the public imagination. Jaffe Part III [Level Up]
PlayStation Store update time. This week’s specials include two demos, four game trailers, three movie trailers and a wallpaper. Oh, and Calling All Cars has been reduced to $US 5 until October 25. Nice price. You know, I’m really starting to grow to love the weekly updates. Gives the whole PSN thing a sense of routine. Which I find comforting. Full menu is after the click.
According to a recent issue of PSP – The Official Guidebook, Calling All Cars is coming to the PSP. Few details are known at this time, so we have no clue how Sony will distribute the title—whether or not only PS3 owners will be able to download the game, or if it will come in standalone retail form.
It’s hard to image the game as a standalone title, if only because the PS3 version was only $US10—which could set a dangerous (though awesome) standard for PS3 to PSP ports. What about a few extra bucks for a portable version? Or just including the PSP version free with PS3 download, ala PS1 titles? Then jack up a retail version for boxing, shipping, etc. How’s that plan sound to you, Kotakuites?
Calling All Cars speeding towards PSP [pspnews]