News

How A Big Video Game Was Killed

The last-minute cancellation of EA Sports’ NBA Elite 11 this season isn’t supposed to happen to any video game. How? Why? Kotaku learned the unusual story this week from EA boss John Riccitiello.


November 10, 2009
News

EA Cuts Loose Bottom Third Of Its Game Lineup

During a conference call regarding the company’s second-quarter financial results, EA’s John Schappert revealed that more than a dozen unannounced EA titles had been cut from production as part of its cost reduction plan.


June 18, 2008
News

SCEE: We’re Dedicated To Our First Party Studios, No Problems Here

Following a rumour this morning that Heavenly Sword 2 had gotten the ax, possibly priming developer Ninja Theory for a break away from Sony Europe, Kotaku checked in with SCEE to see if the studio could be undergoing a change of strategy – or whether it might be facing some issues. After all, if what our inside source said about HS 2 is true, then it’d be the third project to get the kibosh recently, after Eight Days and Getaway 3.


June 17, 2008
Uncategorized

Why Did Sony Cancel Eight Days?

When new Sony Computer Entertainment Studios boss man Shuhei Yoshida brought the axe down on The Getaway and Eight Days, we just assumed it was because they never really existed anyway. Oh sure, they existed in some form as PlayStation 3 titles, but we just assumed they were both cute CG mock ups that helped to pad PS3 “sizzle” trailers.