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Castlevania Judgment Review: You Don’t Belong In This World

The long-running Castlevania series comes to the Wii as a 3D fighter with Castlevania Judgment. Yes, we’ve come to terms with series producer Koji Igarashi’s solution to shoehorning some Dracula slaying onto Wii controls.


November 5, 2008
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Castlevania Judgment’s Final Three Revealed

Castlevania Judgment for the Nintendo Wii is only two weeks from release, and Konami has just revealed the final three characters for their brawler take on the classic platforming series. While I am saddened to inform you that this will not be your chance to play one of the annoying Medusa heads, you are getting three classic characters from Castlevania history. First up, two characters from Castlevania III: Dracula’s Curse, the young priestess Sypha Belnades and the dashing thief Grant DaNasty, rounding out the third game’s playable cast, with Alucard and Trevor already announced.

Coming in last is Cornell, whom the luckier among us might not remember as the man-beast protagonist from Castlevania: Legacy of Darkness for the Nintendo 64. In Judgment, Cornell is stuck in werewolf form, unable to change back into human form. Poor guy. Hit the jump for screens featuring the final three, along with character bios for those of you hungry for more information who can’t be bothered to just hit up Wikipedia.


October 29, 2008
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Castlevania Judgment’s Latest Trio Of Gothic Misfits

While I was uncertain about Castlevania Judgment before, their current trend of releasing characters three at a time has me downright troubled. The game comes out next month, and while part of me thinks this could just be a clever way to build up suspense for the game’s release, the more cynical side of me suspects they are just making the whole thing up as they go along. These new screenshots show off three new characters, Carmilla, the eternal servant of Dracula, Trevor Belmont, the Belmont named after my old dog, and Golem. Yes, we get to fight as Golem, and while he certainly looks cool, he was hardly at the top of my list. Hell, I’d rather play as an annoying flying Medusa head than Golem. Oh well, there’s still time. *crosses fingers* Screenies on the link.


October 17, 2008
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Three New Castlevania Judgment Characters Revealed

I’m so very conflicted about Castlevania Judgment. Mixing classic and current Castlevania characters together in a fighting game is such a cool concept, but from what we’ve seen so far it looks like the implementation of said concept is severely lacking. Now, with the release of the game only a month away, Konami finally reveals a few more characters for the game, adding to the already announced Alucard, Simon, Dracula, and Maria.


July 10, 2008
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Judge Castlevania Judgment’s Graphics For Yourself


July 2, 2008
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Konami Whips Up Castlevania Judgment, An Online 3D Fighter For Wii

It’s official. Castlevania Judgment, the first 3D fighting game to bear the Castlevania brand, is coming to the Wii this Fall. Series producer Koji “Iga” Igarashi is helming the project with a little help from manga artist Takeshi Obata, the man in charge of character designs this go ’round. Obata may be best known for his work on Death Note and the Blue Dragon manga adaptation.The title was revealed in this month’s Nintendo Power.

The Castlevania Judgment release points out that the Wii game will feature head-to-head battles via the Nintendo Wi-Fi Connection. Fans of wireless signals will also be thrilled to learn that Castlevania Judgment can wirelessly connect to the Nintendo DS via Castlevania: Order of Ecclesia, unlocking “bonus gameplay content”. Guess that confirms this little rumour, eh?

Full release is after this.


June 27, 2008
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Wii Castlevania Revealed! It’s A Fighting Game?

According to GoNintendo, the latest issue of Nintendo Power reveals the proud return of the Castlevania series to consoles. Castlevania Judgment is, believe it or not, a 3D fighter, pitting classic characters from throughout the series against each other in mortal combat. Yes, not at all the exact opposite of what Castlevania fans have been asking for.

GoNintendo’s report from the mag hints at appearances from characters like Simon Belmont and Alucard, the use of sub-weapons like holy water and boomerangs, and (surprise!) motion controls.

Odd, yes, but while Konami may not be known for its fighting games — outside of Yie Ar Kung Fu — it had dabbled in 3D fighters when they were in their heyday. It was also responsible for one-third of the line-up Dream Mix TV World Fighters, a Japan-only fighting game that featured Simon Belmont and Solid Snake and was terrible.

Nintendo Power reveals Castlevania Judgement for Wii…a 3d fighter?! [GoNintendo]