Get rid of the term “casual”! Do it! Dave Thomson of Scottish games developer Denki wants the word gone, banished, erased, deleted.
Peggle is conquering gaming one platform at a time. First it was PC, next Nintendo DS, then Xbox Live Arcade before doubling back to PC via World of Warcraft.
Electronic Arts is giving away 200 billion tokens to their Pogo players this month. That works out to about 12,600 tokens to each player to use toward virtual clothes and goodies for their avatars.
Sci Fi has partnered with Acclaim Games and ZooKazoo to develop a series of online science fiction and fantasy games for their website.
If you’re not already on board with PopCap Games’ brand of casual thrills, you’ve never played Peggle. But you will bow before PopCap, as the publisher is expanding its casual efforts in a big way.
Amazon.com has officially launched the beta version of their Game Downloads section this morning, offering more than 600 casual titles for digital download, each under US$10.
“Digital Marketing” experts Clickz have a theory – casual games are becoming the dominant form of gameplay and are killing the console market deader than a particularly dead doornail.
The irRegular Game of Life is a weird but fun little game (by irRegular Games) based on mathematician John Horton Conway’s ‘Game of Life’ theory. In this iteration, you are given puzzles to solve and must set the little cells into motion to meet the goals of each level. It’s surprisingly hypnotic at times — after getting past the initial introductory levels, you watch the cells shuffle back and forth, creating a variety of patterns and interacting with each other. There’s also a sandbox mode and some other features; the regular puzzle mode was plenty fun for me.