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Report: Activision Sets Up Third Call Of Duty Team
Having two teams dedicated to annual output of Activision’s Call of Duty franchise may not be enough for the publisher. A report from the LA Times says that a third team is now tasked with Call of Duty development duties.
Game Studio Survives Economic Downturn By Being, Well, Tight
You wake up, you make a cup of joe, you read about a game studio laying people off. It’s an almost daily occurrence. But not at Certain Affinity, who are getting by pinching pennies.
Hands On With Capcom’s Piratical Plunder
Nothing will have me running to check out a new game like the promise of pirates so when it was announced that a game called Plunder would be playable at Capcom’s Digital Day I made my way to the room as soon as I could. Plunder, developed by Certain Affinity (Whose lead designer is Max Hoberman of Halo 2 and 3 multiplayer fame), is a real time multiplayer strategy game inspired by titles like Settlers of Cattan. On a hex tile board, players take control of their own pirate ship and attempt to gain domiance over the ports that are placed around different spots on the map. Capturing various areas will yield spoils that will allow you to upgrade your ships with faster speed, stronger shields and better firepower. Pointing and clicking on a hex area will start moving your ship to that space and passing by an enemy will initiate automated cannon fire between the two ships. The game is won when one player or team gains control over the majority of ports.



















