In Real Life

2011 In Games: Child of Eden And Feedback

Kotaku AU

While game news is light, and we’re reminiscing on a gaming year gone by, I thought I’d take the time to write about the games that defined my year. They weren’t necessarily classics — some I absolutely hated, some I fell head over heels for, but they’re all worth discussing. Today I’m taking a look at Child of Eden.


August 31, 2011
Xbox

Child Of Eden Sweetens The Kinect Sensor Bundle

In case you were still on the fence about dropping $199 on Microsoft’s magical camera stick, the company today announced that the bundle is getting updated to include a download code for a free copy of sensual shooter Child of Eden.


August 13, 2011
PlayStation

Child Of Eden Hits PS3 With Move, 3D Support On Sept 27

After some delays, and some uncertainty about Move support, developer Tetsuya Mizuguchi himself takes to YouTube to confirm the game’s release and show us how it will work with Move.


July 19, 2011
PlayStation

Child Of Eden Makes Beautiful Music On PS3 This September

Q Entertainment’s spiritual successor to classic musical shooter Rez, Child of Eden, already released on the Xbox 360, will come to the PlayStation 3 on September 20 in North America, September 23 in Europe.


July 13, 2011
In Real Life

Reader Review: Child Of Eden

Kotaku AU

I loved Child of Eden. Easily my favourite game for Kinect since its launch. Jonno Phillips seemed to enjoy it – enough to write this reader review at least.


June 30, 2011
Xbox

I Waited A Decade For A Game That Moved Me Like Rez

I’d played games avidly since I could manipulate keys on a keyboard, with the same ferocity of concentration that I’d read all the books in my parents’ house. I read everything from Agatha Christie’s endless novels to “Thus Spoke Zarathustra”.


June 20, 2011
In Real Life

Community Review: Child Of Eden

Kotaku AU

Probably best to inform you all that things are about to get gushy. It’s a well known fact that certain video games have the power to ‘inspire’ me to write reviews that read like terrible, pretentious teenage poetry. I’ve got the feeling that the awesome Child of Eden will be one of those games…


May 25, 2011
News

Rez Creator Talks About Positive Power Of Games, Plays Child Of Eden At TED

Tetsuya Mizuguchi, the developer behind Space Channel 5, Lumines and Rez – and its upcoming spiritual sequel Child of Eden – joined the long list of smart, creative types who can boast of having their own TED talk. What does Mizuguchi think is an “idea worth spreading”?


May 5, 2011
PlayStation

Watch Someone Play Child Of Eden Without Clapping

There are two control schemes for upcoming trippy space shooter Child of Eden: Both involve the Xbox 360 Kinect’s ability to track movement in real time, this is how you play without clapping.


April 28, 2011
News

Answering Questions About Vibrators Is So Embarrassing

Making video games that support them, however, is totally awesome. In 2002, game designer Testuya Mizuguchi made a “trance vibrator” for his synethesia shooter Rez. The trance vibrator even came in a washable “protective glove”.