chris avellone

Features

Question Time: Your Interview With Chris Avellone

9:00AM David Wildgoose | Chris Avellone is a legend among RPG circles. He’s worked on Planescape: Torment, Fallout 2, KOTOR 2 and Neverwinter Nights 2. We were lucky to have Chris take a moment out from designing Sega’s upcoming spy RPG Alpha Protocol and answer a bunch of questions from you. More »
Features

Question Time: Your Chance To Interview Chris Avellone

10:00AM David Wildgoose | Question Time is the post where you get to ask the questions. This week, we put acclaimed RPG designer Chris Avellone in the chair. What would you ask him? More »
Features

RPG Designer Hates RPGs

2:00PM David Wildgoose | At the recent Framework conference in Melbourne, veteran RPG designer Chris Avellone – of Planescape: Torment, Fallout 2 and KOTOR 2 fame – told us all how much he hated RPGs. More »
Regulars

AU Diary: Hello Melbourne!

9:00AM David Wildgoose | Yes, I’m in sunny Melbourne today. Why’s that? I’ll be listening to the guy who designed Planescape: Torment give a talk. More »

Obsidian’s Avellone Explains Game Development, Visually

1:00AM Simon Carless | So, you guys might know Obsidian’s Chris Avellone as one of the designers behind Fallout 2 and Planescape Torment. But it turns out he also has another talent that’s well worth checking out – he does rather hilarious game development-related cartoons on his MySpace blog. One of his latest posts shows off the illustrations he did for Schizoid developer Bill Dugan’s talk on developer-publisher relations at the recent IGDA Leadership Forum in San Francisco. Turns out they’re funny, pungent illustrations (including a swearword or too, warning) of how those pesky publishers and developers fight like dogs and cats living together – resulting in mass hysteria. Torpex IGDA speech illustrations [Avellone's MySpace Blog.] More »