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The Man Who Never Wanted To Make ‘The Citizen Kane of Games’

Three unusual things happened to former Metroid Prime designer Mark Pacini in 2009: He received high praise he didn’t seek, saw a somewhat depressing game box and figured out that gaming in 2011 “is going to kind of suck.”


October 14, 2009

What Do Borderlands, Project Natal and Citizen Kane Have In Common?

Kotaku AU

No idea? They’re what Gearbox Software’s Randy Pitchford starts talking about when you ask him why he likes games.