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	<title>Kotaku Australia &#187; classic games</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>GOG Scores MegaRace</title>
		<link>http://www.kotaku.com.au/2009/05/gog-scores-megarace/</link>
		<comments>http://www.kotaku.com.au/2009/05/gog-scores-megarace/#comments</comments>
		<pubDate>Fri, 01 May 2009 00:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cd projekt]]></category>
		<category><![CDATA[classic games]]></category>
		<category><![CDATA[drm-free]]></category>
		<category><![CDATA[gog.com]]></category>
		<category><![CDATA[megarace]]></category>
		<category><![CDATA[retro]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=335900</guid>
		<description><![CDATA[ CD Projekt&#8217;s DRM-free classic computer game download service has secured several titles from French publisher Microids, including Mega Race, one of the premier showcase titles for CD Rom technology. 
Originally developed by Cryo, who were purchased by Microids in 2008, MegaRace was one of the games that ushered in the age of the CD [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/04/lanceboyle.jpg" alt="" class="left" /> CD Projekt&#8217;s DRM-free classic computer game download service has secured several titles from French publisher Microids, including Mega Race, one of the premier showcase titles for CD Rom technology. <span id="more-335900"></span></p>
<p>Originally developed by Cryo, who were purchased by Microids in 2008, MegaRace was one of the games that ushered in the age of the CD Rom. I remember working at a CompUSA around the time the game first came out, and I wouldn&#8217;t let anyone leave the store with a shiny new CD drive without a copy of MegaRace. It was the 7th Guest of futuristic racing. Don&#8217;t remember the game? Well now you can pick up it and MegaRace 2 <a href="http://www.gog.com/en/gamecard/megarace_1_2">in a bundle via GOG.com</a> for only $US5.99. </p>
<p>Other Microids titles heading to the service include Haegemonia: Legion of Iron with the Solon Heritage expansion and Obscure. Both relatively fine titles, but MegaRace is where the excitement lies here. I bet it&#8217;s held up horribly over the years.</p>
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		<title>GameTap Rolls Free Games Back Into The Vault</title>
		<link>http://www.kotaku.com.au/2009/01/gametap_rolls_free_games_back_into_the_vault-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/gametap_rolls_free_games_back_into_the_vault-2/#comments</comments>
		<pubDate>Mon, 19 Jan 2009 16:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[classic games]]></category>
		<category><![CDATA[free games]]></category>
		<category><![CDATA[gametap]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[premium]]></category>
		<category><![CDATA[subscriptions]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/gametap_rolls_free_games_back_into_the_vault-2.html</guid>
		<description><![CDATA[
After a year spent rolling out premium games for non-playing customers to play for free, online gaming service GameTap has announced that they&#8217;re now beginning to roll them right back in. 


Come January 22nd, a large chunk of the free content on GameTap is being rolled back into the premium membership, which means that non-paying [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/vault.jpg" /></p>
<p>After a year spent rolling out premium games for non-playing customers to play for free, online gaming service GameTap has announced that they&#8217;re now beginning to roll them right back in. </p>
<p><!-- Gawker Tags/Categories: now less free, classic games, free, gametap, premium --><br />
<span id="more-323371"></span>
<p>Come January 22nd, a large chunk of the free content on GameTap is being rolled back into the premium membership, which means that non-paying members of the site have a couple of days to finish what they were doing or pony up some cash for a Gold membership. </p>
<p>There will still be 40 games available for free play, as well as weekly teasers &#8211; games that are free to play for a limited time &#8211; but for the most part, if you want to get the goods you&#8217;re going to have to pay. Check out the link below for a full list of what&#8217;s being pulled. </p>
<p><a href="http://gametapblog.com/?p=226">Free Games Returning to the Gold Vault </a>[GameTap Blog via<a href="http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&#038;threadid=94939"> Blue's News</a>]</p>
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		<title>On the Less Ambitious and More Accessible</title>
		<link>http://www.kotaku.com.au/2008/11/on_the_less_ambitious_and_more_accessible-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/on_the_less_ambitious_and_more_accessible-2/#comments</comments>
		<pubDate>Sun, 09 Nov 2008 19:30:00 +0000</pubDate>
		<dc:creator>Maggie Greene</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[classic games]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[original ip]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/on_the_less_ambitious_and_more_accessible-2.html</guid>
		<description><![CDATA[ While I&#8217;m a fan of the fresh and innovative, I&#8217;m more likely &#8212; depending on time and monetary constraints &#8212; to run screaming for the safe, the familiar, the &#8230; boring games on my shelf? Well, there&#8217;s something to be said for the comfort of the familiar, and Tom Cross takes a look at [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/11/fable2thumb.jpg" class="left"/> While I&#8217;m a fan of the fresh and innovative, I&#8217;m more likely &mdash; depending on time and monetary constraints &mdash; to run screaming for the safe, the familiar, the &#8230; boring games on my shelf? Well, there&#8217;s something to be said for the comfort of the familiar, and Tom Cross takes a look at why there&#8217;s something to celebrate in the less ambitious, safer and more familiar games out there. Cross looks at <i>Jedi Knight II: Jedi Outcast</i> and <i>The Lord Of The Rings: The Third Age</i>. What it is about those well-worn, &#8220;uninventive&#8221; titles?:</p>
<p><!-- Gawker Tags/Categories: game design, classic games, industry, original ip, rpgs --><span id="more-314323"></span><br />
<blockquote>
<p>Those games provide gratification without requiring an overwhelming or annoying amount of effort on the part of the gamer: they&#8217;re fun, accessible, and they have worlds or settings that provide enjoyment on a simple level.</p>
<p>I may be more familiar with the world of <i>The Third Age</i>, and it may produce a bit of nostalgia, but I&#8217;m equally amused, enchanted, and engrossed by <i>Fable II</i>&#8217;s stereotype-ridden Albion. Maybe I&#8217;m making the case for less intelligent, less original games, but I think there&#8217;s a place for such games, especially when &#8220;epic&#8221; and &#8220;deep&#8221; are often code words for ponderous, overproduced, and underwritten.</p>
<p>So here&#8217;s to less ambitious, more accessible games, made with care and passion. To be sure, this is a dangerous path to go down. It&#8217;s the kind of thinking that might lead us to more <i>Deus Ex: Invisible Wars</i>, or another <i>Fallout: Brotherhood of Steel</i>.</p>
</blockquote>
<p>There&#8217;s something to be said for polished competence and gradual tinkering with familiar mechanics and structures; I agree with Cross that it seems somewhat wrong to adore &#8220;a game that&#8217;s really just super-competent plagiarism,&#8221; but there&#8217;s certainly plenty to celebrate about the familiar when it&#8217;s done really, really well &mdash; &#8217;super-competent plagiarism&#8217; or no.</p>
<p><a href="http://www.gamesetwatch.com/2008/11/column_diamond_in_the_rough_if.php">http://www.gamesetwatch.com/2008/11/column_diamond_in_the_rough_if.php</a> [GameSetWatch]</p>
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		</item>
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		<title>Good Old Games Launches Open Beta</title>
		<link>http://www.kotaku.com.au/2008/10/good_old_games_launches_open_beta-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/good_old_games_launches_open_beta-2/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 16:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[beta watch]]></category>
		<category><![CDATA[bloodnet]]></category>
		<category><![CDATA[classic games]]></category>
		<category><![CDATA[dark seed]]></category>
		<category><![CDATA[gog]]></category>
		<category><![CDATA[good old games]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/good_old_games_launches_open_beta-2.html</guid>
		<description><![CDATA[ CD Projekt&#8217;s classic gaming revival service has opened its doors to the public, as Good Old Games moves into the open beta phase. Now everybody can head over to the website at http://www.gog.com and spend their money on DRM-free versions of popular older titles, instead of just those select few privileged enough to attain [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/publicbeta.jpg" class="postimg left"/> CD Projekt&#8217;s classic gaming revival service has opened its doors to the public, as Good Old Games moves into the open beta phase. Now everybody can head over to the website at <a href="http://www.gog.com">http://www.gog.com</a> and spend their money on DRM-free versions of popular older titles, instead of just those select few privileged enough to attain a closed beta slot. </p>
<p><span id="more-311878"></span>
<p>They&#8217;ve got a pretty nice selection of titles, generally falling between the $US5.99 and 9.99 price range, though they seriously need to get hopping on adding in some adventure games to the mix. The Fallout series is nice and all, but I crave pointing and clicking. Bring me Dark Seed and BloodNet and we&#8217;ll talk.</p>
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		<item>
		<title>Retro Sabotage&#8217;s 20th Edition: Missile Command</title>
		<link>http://www.kotaku.com.au/2008/06/_retro_sabotages_20th_edition_missile_command_-2/</link>
		<comments>http://www.kotaku.com.au/2008/06/_retro_sabotages_20th_edition_missile_command_-2/#comments</comments>
		<pubDate>Sat, 14 Jun 2008 22:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[classic games]]></category>
		<category><![CDATA[flash games]]></category>
		<category><![CDATA[missile command]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[retro gaming]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/_retro_sabotages_20th_edition_missile_command_-2.html</guid>
		<description><![CDATA[Our disturbed friends at Retro Sabotage are all suspender-popping about their 20th sabotage since the site launched shortly before New Year&#8217;s Eve. Remember, these are flash games that play normally (or close to it) before something goes horribly, comically wrong and beyond your control.
The latest is the &#8220;Missile Command Docudrama&#8221; although its message is, surprisingly, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/06/missile.jpg" class="postimg center" style="display:block;"/>Our disturbed friends at Retro Sabotage are all suspender-popping about their 20th sabotage since the site launched shortly before New Year&#8217;s Eve. Remember, these are flash games that play normally (or close to it) before something goes horribly, comically wrong and beyond your control.</p>
<p>The latest is the &#8220;Missile Command Docudrama&#8221; although its message is, surprisingly, kind of serious. Tof from Retro Sabotage explained to me in an e-mail: &#8220;We wanted an &#8220;anti-sabotage&#8221; to celebrate the 20th release, and it&#8217;s kind of a mirror to <a href="http://www.retrosabotage.com/pacman/mockumentary.html">Mockumentary</a> (though we got mails of people who somehow believed in that one)&#8221;.</p>
<p>In the past I know we&#8217;ve linked to some of their other clever redos of classic arcade games. The <a href="http://www.retrosabotage.com/xevious/autopsy.html">Xevious Autopsy</a> in particular is worth a look, and I think it&#8217;s new since RetroSabotage last got a mention here.</p>
<p><a href="http://www.retrosabotage.com/missile/docudrama.html">Missile Command Docudrama</a> [Retro Sabotage]</p>
<p><span id="more-293491"></span></p>
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