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Gears of War 2 Designer Ask For Tubgirl, Gets Tubgirl
Posted by Brian Ashcraft at 8:00 PM on November 10, 2008
You ask, and you receive. Last spring, when faceplate creator extraordinaire SpaceGhost2K attended a Microsoft Spring Showcase in San Francisco, Gears of War's Dude Huge, AKA the game designer formerly known as CliffyB, told SpaceGhost2K he liked his custom faceplates and jokingly (we think? we hope?) put in a request: TubgIrl. SpaceGhost2K agreed and created a Tubgirl faceplate, which he gave to DH at the Gears 2 launch.
Hit the jump for an uncensored version. It's anime-style, but should still be stomach churning to those who haven't erased the original image from their brains. Note: New to the internet and unfamiliar with Tubgirl? Check out this text only Wiki entry. Anyone who posts or links the actual picture in the comments section will get cozy with the brunt end of the Banhammer.

Now that Gears of War 2 is in the can and maybe even in your hot little hands, what's next for Epic Games and designer Cliff Bleszinski (née Dude Huge)? Would you believe survival horror? That's the word from EGM's "Quartermann" who writes in the mag's monthly rumour column that Bleszinski's next will be a "mix the bloody visceral elements of Gears of War with psychological terror."
There are tons of big games coming out. (There always are!) Gears of War 2 designer Dude "Cliff Bleszinski" Huge gives a laundry list of what's on totally awesome radar:
Know this, humans, Gears of War 2 won't be a short game. It'll be a long game. One you play for "months, if not years to come". So says Epic's Cliff Bleszinski, at any rate, who also says that because of the amount of time you'll spend with it - thanks to the longer campaign and multitude of multiplayer modes - it's no longer a "game". "It's no longer a game: it's a platform. Each mode is huge", he told VG247. And he should know! Dude Huge knows huge when he sees it.
At today's Gears of War panel at Comic-Con, Cliff Bleszinski from Epic Games was asked about the Len Wiseman directed movie based on the IP. Bleszinski, the executive producer on the Hollywood adaptation, says he has high hopes for the film.
Cliff Bleszinski presented Gears of War 2 to Comic-Con attendees today, walking fans through the Sinkhole level shown last week at E3. While that gameplay session may be old news to Gears fans, Dude Huge had two new announcements for the crowd.
Gears of War 1 ballparked around 6 to 9 hours. For some, that's a little on the short side. So for Gears of War 2, lead designer Cliff Bleszinski wants to make it a tad longer. Says The Cliffster:
Remember Clifford Michael Bleszinski
Epic's Cliff Bleszinski doesn't want much. All it takes to make him happy is a puppy to eat, a gun with a chainsaw on the end and a control pad with fewer buttons. Least, that's what he told CVG, saying "I hope if there's a new Xbox that there'll be fewer buttons on the controller...This is purely me speculating in my own realm of game development, but if you look at a controller right now it looks like an alien spaceship". So what's The Cliffster's ideal controller? We'd like to think it's one with two buttons. Press B to shoot, press A to awesome.