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	<title>Kotaku Australia &#187; clips</title>
	<atom:link href="http://www.kotaku.com.au/tags/clips/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>All Crysis Needed Was A Flux Capacitor</title>
		<link>http://www.kotaku.com.au/2009/11/all-crysis-needed-was-a-flux-capacitor/</link>
		<comments>http://www.kotaku.com.au/2009/11/all-crysis-needed-was-a-flux-capacitor/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 07:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[back to the future]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[crysis]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[mods]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367969</guid>
		<description><![CDATA[
Crysis and Back to the Future. Together. No hoverboards or locomotives, sadly, but that is a fully-functioning DeLorean. And by fully, I mean fully.
This may be the best thing you will ever see.
DeLorean Time Machine [Crysis, thanks an1sh!]
]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/DZAaKH0FYO8&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/DZAaKH0FYO8&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></object></p>
<p>Crysis and Back to the Future. Together. No hoverboards or locomotives, sadly, but that <em>is</em> a fully-functioning DeLorean. And by fully, I mean <em>fully</em>.<span id="more-367969"></span></p>
<p>This may be the best thing you will ever see.</p>
<p><a href="http://www.crymod.com/filebase.php?fileid=4147&#038;lim=0">DeLorean Time Machine</a> [Crysis, thanks an1sh!]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/all-crysis-needed-was-a-flux-capacitor/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>How To Hack A Turret From Across The Room</title>
		<link>http://www.kotaku.com.au/2009/11/how-to-hack-a-turret-from-across-the-room/</link>
		<comments>http://www.kotaku.com.au/2009/11/how-to-hack-a-turret-from-across-the-room/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 23:30:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[2k]]></category>
		<category><![CDATA[bioshock 2]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367935</guid>
		<description><![CDATA[BioShock 2&#8217;s remote-hack mechanic had me intrigued but it was a little difficult to visualise. This minute-long gameplay trailer shows how the new hack meter helps you mow down a herd of splicers while Little Sister says pouty, creepy things.
If you want more visuals, there are two additional gameplay vids for BioShock 2 over on [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1258897514276_hack.jpg" alt="" class="left" />BioShock 2&#8217;s remote-hack mechanic had me intrigued but it was a little difficult to visualise. This minute-long gameplay trailer shows how the new hack meter helps you mow down a herd of splicers while Little Sister says pouty, creepy things.<span id="more-367935"></span></p>
<p>If you want more visuals, there are two additional gameplay vids for BioShock 2 over on GameTrailers &#8211; deathmatch and the harvesting choice.</p>
<p>B<a href="http://www.gametrailers.com/game/bioshock-2/10456">ioShock 2 Videos</a> [GameTrailers]</p>
<p><object width="500" height="409" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=59339"><param name="allowFullScreen" value="true"><embed src="http://www.gametrailers.com/remote_wrap.php?mid=59339" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="409" class="left gawkerVideo"></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/how-to-hack-a-turret-from-across-the-room/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Modern Warfare 2 In 60 Seconds&#8217; Is 1:15 Long</title>
		<link>http://www.kotaku.com.au/2009/11/modern-warfare-2-in-60-seconds-is-115-long/</link>
		<comments>http://www.kotaku.com.au/2009/11/modern-warfare-2-in-60-seconds-is-115-long/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 20:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[singleplayer]]></category>
		<category><![CDATA[spoiler alert]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367920</guid>
		<description><![CDATA[
Not a speed-run, but this Zero Punctuation-style rundown of Modern Warfare 2 provides a Cliffs Notes to the story for those who bought the game just for the multiplayer. For those who bought it for the singleplayer, bigtime spoiler alert.
That means don&#8217;t press play if you don&#8217;t want all the story highlights, plot twists, outcomes [...]]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/NnLvxSMz5H0&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/NnLvxSMz5H0&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></object></p>
<p>Not a speed-run, but this Zero Punctuation-style rundown of Modern Warfare 2 provides a Cliffs Notes to the story for those who bought the game just for the multiplayer. For those who bought it for the singleplayer, <strong>bigtime spoiler alert.</strong><span id="more-367920"></span></p>
<p>That means don&#8217;t press play if you don&#8217;t want all the story highlights, plot twists, outcomes and the conclusion. Otherwise spend a minute on this and then get back to your Search &#038; Destroy and your perks grindin&#8217;.</p>
<p><a href="http://www.youtube.com/watch?v=NnLvxSMz5H0">Modern Warfare 2 in 60 Seconds</a> [YouTube]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/modern-warfare-2-in-60-seconds-is-115-long/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>New Super Mario Bros. Wii Glitch Discovers Fountain Of Coins, Youth</title>
		<link>http://www.kotaku.com.au/2009/11/new-super-mario-bros-wii-glitch-discovers-fountain-of-coins-youth/</link>
		<comments>http://www.kotaku.com.au/2009/11/new-super-mario-bros-wii-glitch-discovers-fountain-of-coins-youth/#comments</comments>
		<pubDate>Sun, 22 Nov 2009 01:30:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[glitch]]></category>
		<category><![CDATA[new super mario bros. wii]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367849</guid>
		<description><![CDATA[
So far, it&#8217;s not known how if this glitch is repeatable or what circumstances would force it, but, dang, that box is barfing infinite coins and thus infinite lives in New Super Mario Bros. Wii.

New Super Mario Bros. Wii Glitch Causes Infinite Coins/Lives [Go Nintendo]
]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="360" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/Re4e7BitfiU&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/Re4e7BitfiU&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="360" class="left gawkerVideo"></object></p>
<p>So far, it&#8217;s not known how if this glitch is repeatable or what circumstances would force it, but, dang, that box is barfing infinite coins and thus infinite lives in New Super Mario Bros. Wii.<span id="more-367849"></span></p>
<p><a href="http://www.youtube.com/watch?v=Re4e7BitfiU"><br />
New Super Mario Bros. Wii Glitch Causes Infinite Coins/Lives</a> [Go Nintendo]</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>ModNation Racers: Express Your Inner Pink Kitty Girl</title>
		<link>http://www.kotaku.com.au/2009/11/modnation-racers-express-your-inner-pink-kitty-girl/</link>
		<comments>http://www.kotaku.com.au/2009/11/modnation-racers-express-your-inner-pink-kitty-girl/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 22:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[modnation racers]]></category>
		<category><![CDATA[pink kitty girl]]></category>
		<category><![CDATA[play create share]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367740</guid>
		<description><![CDATA[ The latest trailer for the PlayStation 3&#8217;s ModNation Racers gives us a much better feel for the sheer amount of customising you&#8217;ll be doing when the game launches next year.
Once more I get the distinct feeling that I will spend hours upon hours designing my racer, car and special tracks, only to get bored [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_modnation.jpg" alt="" class="right" /> The latest trailer for the PlayStation 3&#8217;s ModNation Racers gives us a much better feel for the sheer amount of customising you&#8217;ll be doing when the game launches next year.<span id="more-367740"></span></p>
<p>Once more I get the distinct feeling that I will spend hours upon hours designing my racer, car and special tracks, only to get bored with the actual racing afterward. I&#8217;ve not had a chance to play the game yet of course, so perhaps my tune will change, but in the meantime I have to ask myself how much being able to create a pink kitty girl racer is worth to me.</p>
<p>Millions.</p>
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]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Mysterious New 2K Games Shooter Teased By Spike [Updated]</title>
		<link>http://www.kotaku.com.au/2009/11/mysterious-new-2k-games-shooter-teased-by-spike/</link>
		<comments>http://www.kotaku.com.au/2009/11/mysterious-new-2k-games-shooter-teased-by-spike/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 21:20:36 +0000</pubDate>
		<dc:creator>Stephen Totilo</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[2k games]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[teaser]]></category>
		<category><![CDATA[vga]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367729</guid>
		<description><![CDATA[
The Spike TV Video Game Awards will once again double as an E3 as new games are revealed and new trailers are unveiled. Halo: Reach is coming. As is whatever this game is, teased first on Kotaku right now.
Thoughts? Theories? Is it Ken Levine&#8217;s new game? Is it BioShock 3? Is it related to anything [...]]]></description>
			<content:encoded><![CDATA[<p><embed width="570" height="375" src="http://www.spike.com/efp" quality="high" bgcolor="#000000" name="efp" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="flvbaseclip=3293856" allowfullscreen="true"></p>
<p>The Spike TV Video Game Awards will once again double as an E3 as new games are revealed and new trailers are unveiled. Halo: Reach is coming. As is whatever this game is, teased first on Kotaku right now.<span id="more-367729"></span></p>
<p>Thoughts? Theories? Is it Ken Levine&#8217;s new game? Is it BioShock 3? Is it related to anything that <a href="http://www.google.com/search?q=2k+games+dubai&#038;ie=utf-8&#038;oe=utf-8&#038;aq=t&#038;rls=org.mozilla:en-US:official&#038;client=firefox-a">shows up in Google</a> when you type in 2K Games and Dubai? We here at Kotaku can only speculate about the secrets the VGA people are holding onto. They won&#8217;t tell us anything.</p>
<p>The name of the game and gameplay will premiere during the VGAs on December 12 at 8pm ET/PT (noon AEDT, December 13) on Spike. A Halo: Reach trailer is also scheduled for the broadcast.</p>
<p><a href="http://www.1up.com/do/newsStory?cId=3177031">1up.com reports</a> that this is a teaser for Spec Ops and we can now even watch an <a href="http://adland.tv/commercials/take2-game-spec-ops-2009-90-usa">August-posted TV commercial</a> for it.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/mysterious-new-2k-games-shooter-teased-by-spike/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Darksiders: Instruments Of Destruction</title>
		<link>http://www.kotaku.com.au/2009/11/darksiders-instruments-of-destruction/</link>
		<comments>http://www.kotaku.com.au/2009/11/darksiders-instruments-of-destruction/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 16:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[darksiders]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[thq]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367663</guid>
		<description><![CDATA[ In this video, titled Darksiders Book One: The Horseman&#8217;s Road, we get a look at the tools that former apocalyptic horseman War utilises in his twisted quest for redemption.
I&#8217;m liking the look of Darksiders more and more each time I see it. The gameplay does seem derivative of other action platformer titles, but I [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_livingstone.jpg" alt="" class="center" /> In this video, titled Darksiders Book One: The Horseman&#8217;s Road, we get a look at the tools that former apocalyptic horseman War utilises in his twisted quest for redemption.<span id="more-367663"></span></p>
<p>I&#8217;m liking the look of Darksiders more and more each time I see it. The gameplay does seem derivative of other action platformer titles, but I don&#8217;t see anything wrong with that. I don&#8217;t mind if a game looks or plays like another one, as long as it is entertaining. If we avoided things only because they looked like other things then we never would have had that crush on the girl at the record shop who looked like a punky version of Cameron Diaz, and then where would we be?</p>
<p>Note that this is the UK version of the video. Darksiders hits Australia on January 7.</p>
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]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rumour: New MW2 Game Modes Uncovered</title>
		<link>http://www.kotaku.com.au/2009/11/rumour-new-mw2-game-modes-uncovered/</link>
		<comments>http://www.kotaku.com.au/2009/11/rumour-new-mw2-game-modes-uncovered/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 14:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[mw2]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367655</guid>
		<description><![CDATA[
Take this with a grain of salt, but this clip sure looks like it&#8217;s revealing some new multiplayer modes for Modern Warfare 2, found lurking somewhere in the game&#8217;s code.
There are three modes in total: VIP (just like Counter-Strike), Capture The Flag (with a single flag between two teams) and Global Thermonuclear War, which one [...]]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="360" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/qYWvAFOwDUU&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/qYWvAFOwDUU&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="360" class="left gawkerVideo"></object></p>
<p>Take this with a grain of salt, but this clip sure looks like it&#8217;s revealing some new multiplayer modes for Modern Warfare 2, found lurking somewhere in the game&#8217;s code.<span id="more-367655"></span></p>
<p>There are three modes in total: VIP (just like Counter-Strike), Capture The Flag (with a single flag between two teams) and Global Thermonuclear War, which one side has to capture. Once captured, the thing goes off, killing everybody.</p>
<p>If you squint through all the garbage written on-screen, you can make out allegations that these modes are all tucked away on the disc waiting to be unlocked as DLC. Makes sense on a basic level, but the bonkers language isn&#8217;t helping their cause.</p>
<p>[via <a href="http://www.vg247.com/2009/11/20/rumour-hackzorz-find-nuke-multiplay-type-in-mw2/">VG247</a>]</p>
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		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Let&#8217;s Take Another Look At Aussie Left 4 Dead 2 Edits</title>
		<link>http://www.kotaku.com.au/2009/11/lets-take-another-look-at-aussie-left-4-dead-2-edits/</link>
		<comments>http://www.kotaku.com.au/2009/11/lets-take-another-look-at-aussie-left-4-dead-2-edits/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 05:00:06 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[censorship]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[left 4 dead 2]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367626</guid>
		<description><![CDATA[Sick of seeing just how Valve has butchered the Australian version of Left 4 Dead 2 to placate the censors? Of course you aren&#8217;t. Yes, let&#8217;s take another look.
In this IGN AU clip, you&#8217;ll see: corpses vanishing before their ragdoll death animations have concluded; heads remaining perfectly intact despite a machete slicing straight through them; [...]]]></description>
			<content:encoded><![CDATA[<p>Sick of seeing just how Valve has <a href="http://www.kotaku.com.au/2009/11/whats-cut-from-aussie-left-4-dead-2-and-how-to-uncut-it/">butchered</a> the Australian version of Left 4 Dead 2 to placate the censors? Of course you aren&#8217;t. Yes, let&#8217;s take another look.<span id="more-367626"></span></p>
<p>In this IGN AU clip, you&#8217;ll see: corpses vanishing before their ragdoll death animations have concluded; heads remaining perfectly intact despite a machete slicing straight through them; corpses disappearing into concrete; flame retardant zombies; and infected miraculously blinking out of existence a fraction of a second <em>before </em>being killed by an explosion.</p>
<p>It is a travesty.</p>
<p><object id='ignplayer' width='480' height='270' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'><param name='movie' value='http://media.ign.com/ev/embed.swf' /><param name='allowfullscreen' value='true' /><param name='allowscriptaccess' value='always' /><param name='bgcolor' value='#000000' /><param name='flashvars' value='vgroup=l4d2_aussie_montage_111909&#038;object=14352241'/></object>
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<p><a href="http://au.xbox360.ign.com/dor/objects/14352241/left-4-dead-2/videos/l4d2_aussie_montage_111909.html;jsessionid=2h6gsf3b0r4g5">Left 4 Dead 2 Xbox 360 Clip &#8211; Left 4 Dead 2 &#8211; Aussie edited version montage</a> [IGN AU]</p>
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		<slash:comments>34</slash:comments>
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		<title>3D Dot Game Heroes Launch Trailer Explains It All</title>
		<link>http://www.kotaku.com.au/2009/11/3d-dot-game-heroes-launch-trailer-explains-it-all/</link>
		<comments>http://www.kotaku.com.au/2009/11/3d-dot-game-heroes-launch-trailer-explains-it-all/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 00:40:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[3d dot game heroes]]></category>
		<category><![CDATA[atlus]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367596</guid>
		<description><![CDATA[
Atlus will be responsible for bringing the lush pixelised environments of 3D Dot Game Heroes to North American PlayStation 3s, publishing duties that we sincerely appreciate. So what is this game all about?
The standard fantasy drama formula is lovingly applied to 3D Dot Game Heroes. Peaceful civilisation thrives under the protection of some glowing orbs, [...]]]></description>
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<p>Atlus will be responsible for bringing the lush pixelised environments of 3D Dot Game Heroes to North American PlayStation 3s, publishing duties that we sincerely appreciate. So what is this game all about?<span id="more-367596"></span></p>
<p>The standard fantasy drama formula is lovingly applied to 3D Dot Game Heroes. Peaceful civilisation thrives under the protection of some glowing orbs, evil shows up, threatens peace, orbs are scattered and a lone, superdeformed hero signs up to save the day. Along the way, a Legend of Zelda overworld theme homage plays and virtual legends are made.</p>
<p>What makes 3D Dot Game Heroes different is its lovely presentation, layering on the 8-bit retro style and player character customisation. It&#8217;s formally announced for a May 11, 2010 release date with a $US39.99 price tag.</p>
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