closure
News
Mile Marker 20: Closure
2:40AM Brian Crecente | Tired of stodgy corporate games made by The Man and his minions? We’re playing the 31 best indie games for a change of pace – and so we can judge them. Today, Closure! More »
News
The Fantastic Fieldrunners Makes The PAX 10
10:00AM AJ Glasser | Fieldrunners, the pretty successful tower defence title for the iPhone, landed a spot today in the Penny Arcade Expo’s PAX 10 indie game selections. More »
News
The History Of The Halo MMO, And Ensemble’s Other Cancelled Projects
11:00AM Luke Plunkett | While Ensemble Studios – recently shuttered by owners Microsoft – were busy stowing their gear and shutting down operations, Gamasutra thought it’d be an idea to go ask a few more questions about the Halo MMO. More »
News
THQ Axes a Hundred as it Fixates on Smart Phones
2:00AM Owen Good | THQ fired 100 employees following a decision to shift its mobile game development to the smart phone platform only. Three studios are closing, in San Diego, the U.K. and Germany. More »
News
Microsoft Talks Future of Halo Wars And Ensemble Studios
7:00PM Brian Ashcraft | J ust because Ensemble Studios is dead that does not mean the studios’ Halo Wars are gone. The game will live on! More »
News
Bruce Shelley And Ensemble Studios Say ‘Goodbye and Thanks’
3:00PM Brian Ashcraft | Ensemble Studios is being shuttered. The studio’s Bruce Shelley leaves us with one last (and bittersweet) blog post. More »
Regulars
12:30PM David Wildgoose | This is brilliant. And perfect for a lazy Friday afternoon. Similar to Jonathan Blow’s Braid, Tyler Glaiel’s Closure is a puzzle game presented as a platformer where the emphasis is very much on figuring out what to do rather than taxing your manual dexterity to actually do it.
More »
Flash Fridays: Closure
12:30PM David Wildgoose | This is brilliant. And perfect for a lazy Friday afternoon. Similar to Jonathan Blow’s Braid, Tyler Glaiel’s Closure is a puzzle game presented as a platformer where the emphasis is very much on figuring out what to do rather than taxing your manual dexterity to actually do it.
More »