Lots of indie platformers these days are basically Mario with a twist. The quality of the game, then, relies hugely on that twist. Braid was an incredible game because the time-manipulating twist so fundamentally changed the template set forward by Super Mario Bros. that it became its own whole thing.
After nine years of operating in a quiet corner away from prying mainstream gaming eyes, the PlayStation 2-based EverQuest Online Adventures will cease to be come March 29, along with Cosmic Rift, Infantry and Star Chamber: The Harbinger Saga. Let us read up on these games on Wikipedia and then have a moment of silence in their memory.
Commenting on rumors that the studio is closing and S.T.A.L.K.E.R. 2 put on indefinite hold, GSC Game World gave fans a sliver of hope this morning via Twitter: “We will do our best to continue. However, at this moment, nothing is certain.” [Twitter]
Over the last couple of years, the indie game Closure has generated some buzz for its simple, smart design. This is a game about light and darkness. In the game’s black and white world, what is illuminated has substance, what is in darkness is intangible. You can move the source of light, carrying it away from a wall so that darkened wall ceases to be an impassible obstacle.
You may remember Closure, the much-loved browser-based flash game that gently blew our minds with its use of light and darkness. Seeing the potential of Closure to be something bigger, lead designer and programmer Tyler Glaiel has announced that the game will be coming to PSN in the first half of next year.
Tired of stodgy corporate games made by The Man and his minions? We’re playing the 31 best indie games for a change of pace – and so we can judge them. Today, Closure!
Fieldrunners, the pretty successful tower defence title for the iPhone, landed a spot today in the Penny Arcade Expo’s PAX 10 indie game selections.
While Ensemble Studios – recently shuttered by owners Microsoft – were busy stowing their gear and shutting down operations, Gamasutra thought it’d be an idea to go ask a few more questions about the Halo MMO.
THQ fired 100 employees following a decision to shift its mobile game development to the smart phone platform only. Three studios are closing, in San Diego, the U.K. and Germany.
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ust because Ensemble Studios is dead that does not mean the studios’ Halo Wars are gone. The game will live on!