Commenting on rumors that the studio is closing and S.T.A.L.K.E.R. 2 put on indefinite hold, GSC Game World gave fans a sliver of hope this morning via Twitter: “We will do our best to continue. However, at this moment, nothing is certain.” [Twitter]
Over the last couple of years, the indie game Closure has generated some buzz for its simple, smart design. This is a game about light and darkness. In the game’s black and white world, what is illuminated has substance, what is in darkness is intangible. You can move the source of light, carrying it away from a wall so that darkened wall ceases to be an impassible obstacle. More »
You may remember Closure, the much-loved browser-based flash game that gently blew our minds with its use of light and darkness. Seeing the potential of Closure to be something bigger, lead designer and programmer Tyler Glaiel has announced that the game will be coming to PSN in the first half of next year. More »
Tired of stodgy corporate games made by The Man and his minions? We’re playing the 31 best indie games for a change of pace – and so we can judge them. Today, Closure! More »
Fieldrunners, the pretty successful tower defence title for the iPhone, landed a spot today in the Penny Arcade Expo’s PAX 10 indie game selections. More »
While Ensemble Studios – recently shuttered by owners Microsoft – were busy stowing their gear and shutting down operations, Gamasutra thought it’d be an idea to go ask a few more questions about the Halo MMO.
THQ fired 100 employees following a decision to shift its mobile game development to the smart phone platform only. Three studios are closing, in San Diego, the U.K. and Germany.
Ensemble Studios is being shuttered. The studio’s Bruce Shelley leaves us with one last (and bittersweet) blog post.
This is brilliant. And perfect for a lazy Friday afternoon. Similar to Jonathan Blow’s Braid, Tyler Glaiel’s Closure is a puzzle game presented as a platformer where the emphasis is very much on figuring out what to do rather than taxing your manual dexterity to actually do it.