newVideoPlayer( {"type":"video","player":"http://www.youtube.com/v/NECsrx7VC3I&hl=en&fs=1&fmt=22","customParams":[] ,"width":500,"height":412,"ratio":0.824,"flashData":"","embedName":null,"objectId":null,"noEmbed":false,"source":"youtube"} );
J.J. Abrams, the creator of television series Lost and the producer of monster flick Cloverfield, is teaming up with Steven Spielberg for a new feature film called Super 8. This is your first look at the picture.
I swear, I swear that I am not a mole for Valve. I know I post well more than my share of Team Fortress 2 shit, but they keep making it, and I keep laughing, and I’ma keep posting it. Machinima.org has been doing awesome “Meet the …” sendups of the inanimate objects in TF2, and this one looks at the 2Fort Cow. The ending is cow-meets-Cloverfield amazing and makes me want to hit myself in the face with a shovel.
Meet the Cow [machinima.com, via Ubercharged.net]
It appears that Paramount has unofficially announced the official Cloverfield video game to the world. It all started when Paramount’s lawyers asked the owner of CloverfieldGame.com for permission to take over the site for their upcoming game. And then…well…that’s pretty much the whole story I guess.
The former owner of the domain was working on a Cloverfield fan game of his own and has now switched his HQ to GrayShotGame.com. He said that Paramount lawyers were “very courteous” and that he considers it a “huge honor” to have originally selected the domain name that Paramount acquired for their game. Also of note: it appears that no money exchanged hands.
To hear the tale we just told you from the source, hit that thing we like to call a “jump”. And until Paramount makes the announcement public, consider the news unconfirmed.
Seeing Cloverfield last weekend really piqued my interest. I was more impressed by the film than I’d expected to be, finding the documentary-style handheld shooting to be far more intrinsic to the narrative experience than some mere Blair Witch clone. And it got me thinking, while games like Gears of War have already experimented with shakier camera systems, could we stand a full handheld onslaught throughout 10-12 hours of gaming? Btw, I keep jabbing after the jump…