As a fraternity man, and as a guy whose gamertag is, literally, “dudemanbestbro1″, it pains me to say this but, yes, Dirt Showdown goes a little overboard with its whoa-killer-brah commentary. Who the hell did they hire for this, the SAE rush chairman?
Semi Essessi, who was unfortunate enough to have worked on Codemasters’ abyssmal first-person shooter Bodycount, says that wasn’t the worst part of his job. Essessi spilled the beans to Eurogamer earlier this week, detailing what he claims were “unlawful” working conditions.
I’m going to tell you a secret. My favourite racing series of this generation has been neither Gran Turismo nor Forza. It’s been Codemaster’s Dirt series. A new game in the franchise should be cause for joy, then, but, well. Hrm.
While Dizzy wasn’t exactly mega popular here in Australia, as a kid growing up in the UK he was as important to me as Mario or Sonic. Now Codemasters has announced that it’s bringing back the most egg-cellent egg in all of gaming. How egg-citing.
Take F1, for example. While Kotaku was wowed with WipeOut on the PS Vita, Codemaster’s racing effort leaves a lot to be desired.
Bodycount is a game that celebrates the trigger squeezing, headshot taking, destroy everything sensation of first-person shooters. After all, the spiritual successor to Black better have some serious environmental destruction.
Since it’s a first-person shooter, and guns are pretty much your only means of communication in such a game, it’s not surprising that Bodycount is all about guns — but it seems as though Codemasters’ Guildford Studio has taken gun worship to the next level.