Concept

In Real Life

The Pause That Refreshes

11:30AM September 9, 2011 | Owen Good

Concept for a Coca-Cola can celebrating video games, inspired by the art of the French street artist Space Invader. Not an actual can design of the soft-drink giant (and not actually designed by Invader). Concepts for Coke Zero and Diet Coke are at the link. More »


News

The Future Of Gaming At 35,000 Feet

4:30AM April 5, 2011 | Brian Crecente

The future of airborne gaming may include a full-sized monitor, surround sound and plenty of legroom, if you’ve got the cash to drop on a plush, “Not For Wimps” airline seat. More »


In Real Life

Student Cockpit Concept Puts Wii Balance Board In The Pilot’s Seat

3:40AM July 1, 2010 | Mike Fahey

How can the Wii Balance Board make life better for the pilots of international passenger aircraft? Graduate student Nicoline van der Vaart suggests they sit on it and spin. More »


News

A Peek At The Pitch For The Original — And Very Different — BioShock

11:30AM May 21, 2010 | Owen Good

We knew BioShock‘s original story was quite a departure from the finished game – a “deprogrammer” infiltrates a bioengineered cult. Irrational Games still sold the title on that concept and has now posted seven scans from the original 20-page pitch. More »


Castlevania: Lords Of Shadow – Belmont’s Inferno

3:40AM March 3, 2010 | Mike Fahey

This new batch of screenshots, concept art and enemy renders for Castlevania: Lords of Shadow are lovely and all, but I can’t help but think the game could use a tie-in with a revered work of religious fiction. More »


News

Irrational Pitch For A Zombie Shooter Was Well Ahead Of Its Time

1:30PM January 14, 2010 | Owen Good

Irrational Games had this idea for – hang with me here – a zombie shooter. Only thing was, it was back in 2005, and the studio’s creative director said its pitches were met with the sound of crickets. More »


Scrapped Halo MMO’s Title: ‘Halo Universe’?

8:30AM September 21, 2009 | Owen Good

Dylan Cole, an artist formerly with Ensemble Studios, has on his personal Web site some concept pieces for a canceled Halo project that may or may not have been called “Halo Universe.” More »


In Real Life

PS4 Concept: Spider-Man Font Fail

5:00AM September 7, 2009 | Owen Good

Someone forgot to tell acclaimed designer Tai Chiem that Sony bagged the Spidey typeface with the PS3 Slim. But the rest of this concept – that means This Is Not Real – is super-futuristic cool. Wait, where’s the $US24 kickstand? More »


Duke Nukem Forever Screenshots, Artwork Rise From 3D Realms’ Grave

6:30AM May 9, 2009 | Michael McWhertor

Now that Duke Nukem Forever developer 3D Realms appears to have become little more than vapour itself, the unreleased fruits of the game’s art staff have been posted online, ready to be picked over. More »


Uncategorized

Take A Tour Of Microsoft’s Fake Retail Store

5:30PM January 14, 2009 | Luke Plunkett

There are Apple Stores. So why not Microsoft Stores? It’s a good question. Turns out there is a Microsoft store. Only…it’s at Microsoft HQ, isn’t open to the public and isn’t even a real store.

More »