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	<title>Kotaku Australia &#187; controller</title>
	<atom:link href="http://www.kotaku.com.au/tags/controller/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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			<item>
		<title>Play Games With Your Brain Next Month</title>
		<link>http://www.kotaku.com.au/2009/11/play-games-with-your-brain-next-month/</link>
		<comments>http://www.kotaku.com.au/2009/11/play-games-with-your-brain-next-month/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 18:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[emotiv epoch]]></category>
		<category><![CDATA[emotive]]></category>
		<category><![CDATA[epoch]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[peripheral]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366365</guid>
		<description><![CDATA[ I&#8217;ve been slightly intrigued with game controller Emotiv since I had a chance to go brains on with it a few years back in San Francisco.
Sure I looked uncomfortable using my Ki to move stuff around in a game, but it was&#8230; neatish. But is it $US300 neatish?
Emotiv Systems is rolling out a limited [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1258043600606_threegirlsonecontroller.jpg" alt="" class="center" /> I&#8217;ve been slightly intrigued with game controller Emotiv since I had a chance to go brains on with it a few years back in San Francisco.<span id="more-366365"></span></p>
<p>Sure I looked uncomfortable using my Ki to move stuff around in a game, but it was&#8230; neatish. But is it $US300 neatish?</p>
<p>Emotiv Systems is rolling out a limited edition version of their Epoc PC controller, which uses sensors to &#8220;tune into electronic signals produced by the brain&#8221;, on December 21 for $US299. The fact that it&#8217;s a limited roll-out and that there&#8217;s no mention of the games designed specifically for the device gives me major pause.</p>
<p>If you&#8217;re interested in this tech, I&#8217;d say hold off until other early adopters have worked out the kinks for you. And if you must, must, must have this now, <a href="http://www.kotaku.com.au/2008/02/mind_over_no_matter_handson_with_the_psychic_controller-2/">go watch the video of me trying it before you buy.</a></p>
<p><a href="http://www.emotiv.com/epoc1.html">Epoc</a> [Emotiv]</p>
]]></content:encoded>
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		<item>
		<title>A Blue Blood&#8217;s Xbox 360 Controller</title>
		<link>http://www.kotaku.com.au/2009/10/a-blue-bloods-xbox-360-controller/</link>
		<comments>http://www.kotaku.com.au/2009/10/a-blue-bloods-xbox-360-controller/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 19:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[blue blood xbox 360 controller]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[screengrab]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=360420</guid>
		<description><![CDATA[ The $US30 Blue Blood kit from XCM as seen on Technabob via Slippery Brick.
]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/10/blueblood.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/10/500x_blueblood.jpg" alt="" class="center" /></a> The $US30 Blue Blood kit from XCM as seen on <a href="http://technabob.com/blog/2009/10/03/xbox-360-blue-controller-xcm/">Technabob</a> via <a href="http://www.slipperybrick.com/2009/10/blue-blood-xbox-360-controller-looks-pretty-cool/">Slippery Brick</a>.</p>
]]></content:encoded>
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		<item>
		<title>Hands Inside The SFIV Tournament Edition FightStick</title>
		<link>http://www.kotaku.com.au/2009/01/hands_inside_the_sfiv_tournament_edition_fightstick-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/hands_inside_the_sfiv_tournament_edition_fightstick-2/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 13:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Hands On]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[mad catz]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[peripherals]]></category>
		<category><![CDATA[street fighter iv tournament edition fightstick]]></category>
		<category><![CDATA[top]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/hands_inside_the_sfiv_tournament_edition_fightstick-2.html</guid>
		<description><![CDATA[ 


Yesterday I wrote up my review of Mad Catz&#8217; Street Fighter IV Tournament Edition FightStick. If you&#8217;re interested in seeing what this controller, and its Sanwa parts, look like on the inside check out this video.
After shooting the video, I did a bit more research and discovered that I was right about the Sanwa [...]]]></description>
			<content:encoded><![CDATA[<p><object width="506" height="413" class="left gawkerVideo embeddedVideo"><param name="movie" value="http://blip.tv/play/gpk26Nddjflk"></param><param name="allowFullScreen" value="true"></param><embed src="http://blip.tv/play/gpk26Nddjflk" type="application/x-shockwave-flash" allowfullscreen="true" width="506" height="413" class="left gawkerVideo"></embed></object> </p>
<p><!-- Gawker Tags/Categories: video, controller, mad catz, original, peripheral, street fighter iv tournament edition fightstick, top --><br />
<span id="more-324654"></span>
<p><a href="http://www.kotaku.com.au/games/2009/01/street_fighter_iv_tournament_edition_fight_stick_review_shoryuken-2.html">Yesterday I wrote up my review of Mad Catz&#8217; Street Fighter IV Tournament Edition FightStick</a>. If you&#8217;re interested in seeing what this controller, and its Sanwa parts, look like on the inside check out this video.</p>
<p>After shooting the video, I did a bit more research and discovered that I was right about the Sanwa microswitches, they do come pre soldered to a PCB. This is to make it easier to switch them out and, I suspect, force people to replace all four at the same time. Easier to do, but in the long run, more expensive.</p>
<p>Update: Yes, you probably should open it from the top, removing six bolts with an allen wrench instead of six screws. Though I didn&#8217;t have any problem getting into the guts of the controller from the bottom and if you want to switch out the microswitch cluster, I think my way would be faster.</p>
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		<title>PS3 Keyboard Remote Is Elegant Solution To Home Chatting</title>
		<link>http://www.kotaku.com.au/2008/12/ps3_keyboard_remote_is_elegant_solution_to_home_chatting-2/</link>
		<comments>http://www.kotaku.com.au/2008/12/ps3_keyboard_remote_is_elegant_solution_to_home_chatting-2/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 13:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[keyboard]]></category>
		<category><![CDATA[playstation home]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[remote]]></category>
		<category><![CDATA[wireless]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/ps3_keyboard_remote_is_elegant_solution_to_home_chatting-2.html</guid>
		<description><![CDATA[
Rather than rely on a controller add-on or a full blue tooth keyboard, Success HK has just released a 3-in-1 wireless keyboard controller that provides a more convenient way to navigate PlayStation Home. 


From the looks of it, the remote-sized 3-in-1 wireless keyboard remote functions as your standard Blu-ray disc remote, with a slide-out keyboard [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/12/ps3remote.jpg" /></p>
<p>Rather than rely on a controller add-on or a full blue tooth keyboard, Success HK has just released a 3-in-1 wireless keyboard controller that provides a more convenient way to navigate PlayStation Home. </p>
<p><!-- Gawker Tags/Categories: dubious quality, controller, keyboard, playstation home, ps3, remote, wireless --><br />
<span id="more-320870"></span>
<p>From the looks of it, the remote-sized 3-in-1 wireless keyboard remote functions as your standard Blu-ray disc remote, with a slide-out keyboard complete with tiny dual-analogue sticks to help move yourself about. As a person who currently uses a wired USB keyboard for PlayStation Home and has lost his Blu-ray remote, this seems like a lovely solution, especially at only US$28. And just look at the product reviews!<br /> <br />
<blockquote>Works great and very cheaper.Once I was landing this website , I didn&#8217;t want to get down ! I wish I can carry all products in breast and take them home! </p>
</blockquote>
<p> I dare you to find a more glowing recommendation than that. </p>
<p><a href="http://www.superufo.com/product_html/Playstation_3_PS3_3in1_Wireless_keyboard_controller_remote.html?aff_id=24#">PS3 3in1 Wireless keyboard controller remote</a> [Success HK - Thanks Wraggy!]</p>
]]></content:encoded>
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		<item>
		<title>Build Your Own Xbox Arcade Controller</title>
		<link>http://www.kotaku.com.au/2008/11/build_your_own_xbox_arcade_controller-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/build_your_own_xbox_arcade_controller-2/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 22:40:00 +0000</pubDate>
		<dc:creator>Stuart Houghton</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/build_your_own_xbox_arcade_controller-2.html</guid>
		<description><![CDATA[If you enjoy fighting games on your Xbox &#8211; in particular new versions of classics like MK Vs DCU or SF II With Bells On It HD And A Partridge In A Pear Tree II HD Turbo Turbo (to use the shorter form of the game &#8211; the full title is some four paragraphs of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/11/hut360.jpg" class="left" />If you enjoy fighting games on your Xbox &#8211; in particular new versions of classics like <em>MK Vs DCU</em> or <em>SF II With Bells On It HD And A Partridge In A Pear Tree II HD Turbo Turbo</em> (to use the shorter form of the game &#8211; the full title is some four paragraphs of close-set type) you may be in the market for a better controller.</p>
<p><!-- Gawker Tags/Categories: diy, 360, arcade, controller, hacks, mods, xbox --><span id="more-316699"></span>
<p>As the Google Translated (from German) page below would have it &#8220;Unfortunately, the D-Pad of the 360 Controller anything other than accurate.&#8221;</p>
<p>Quite, which is where this nifty DIY Arcade controller project comes in. Just grab some resistors, LEDs, a Pizza Hut box (preferably clean) and and &#8216;old&#8217; 360 controller and get to work. Don&#8217;t worry, the person who wrote this is &#8220;definitely not a soldering masterly&#8221; either.</p>
<p><a href="http://translate.google.com/translate?u=http%3A%2F%2Fblog.homegrown-sounds.de%2F%3Fp%3D39&#038;hl=en&#038;ie=UTF-8&#038;sl=de&#038;tl=en">my own Xbox 360 arcade controller</a> [fr3Ak blog, via <a href="http://www.hacknmod.com/hack/diy-xbox-360-arcade-controller/">HackNMod</a>]</p>
]]></content:encoded>
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		<title>Mad Catz Ships Fender Rock Band Bass</title>
		<link>http://www.kotaku.com.au/2008/09/mad_catz_ships_fender_rock_band_bass-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/mad_catz_ships_fender_rock_band_bass-2/#comments</comments>
		<pubDate>Mon, 08 Sep 2008 17:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[guitar]]></category>
		<category><![CDATA[mad catz]]></category>
		<category><![CDATA[peripheral vision]]></category>
		<category><![CDATA[rock band]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/mad_catz_ships_fender_rock_band_bass-2.html</guid>
		<description><![CDATA[ It&#8217;s here, it&#8217;s here! It&#8217;s finally here! Well, it&#8217;ll shortly be here at least. Mad Catz has announced that the first in their line of third-party Rock Band instrument alternatives is shipping today, and bassists of the world rejoice. The Fender Precision Bass guitar is an extremely sexy piece of fake guitar-shaped plastic, featuring [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/09/fenderbass.jpg" class="center"  /> It&#8217;s here, it&#8217;s here! It&#8217;s finally here! Well, it&#8217;ll shortly be here at least. Mad Catz has announced that the first in their line of third-party Rock Band instrument alternatives is shipping today, and bassists of the world rejoice. The Fender Precision Bass guitar is an extremely sexy piece of fake guitar-shaped plastic, featuring all the standard guitar features, including solo keys, overdrive mode, and a unique whammy feature integrated into the volume control to give the bass an authentic feel. Probably the best feature of the Fender Precision is the split strum bar, which allows for two-finger plucking in classic bass style. The only way they could capture the bass experience any better would be to include someone to (severely edited) the bassist in between sets.</p>
<p>I crave this like I have craved no other plastic musical instrument before, to the point where I&#8217;m completely bypassing my own built-in safeguards against buying Mad Catz products and actively considering making the purchase. Scary, I know!</p>
<p><span id="more-305220"></span>
<p><strong>Mad Catz Ships the First-Ever Rock Band™ Bass Guitar</strong><br /> Fender Precision Bass Guitar Kicks Off a Full Line of New Rock Band Products</p>
<p>SAN DIEGO&mdash;(BUSINESS WIRE)&mdash;Mad Catz Interactive, Inc. (AMEX/TSX: MCZ), a leading third-party interactive entertainment accessory provider, announced today that it has begun shipping its Fender™ Precision Bass guitar for the Xbox 360™, the initial offering under its licence with Harmonix and MTV Games to produce and distribute game peripherals and other products for the critically acclaimed Rock Band™ game.</p>
<p>&#8220;We are excited to be providing an opportunity for the millions of Rock Band fans to enhance their game-playing experience with our Fender Precision Bass guitar,&#8221; commented Darren Richardson, President and Chief Executive Officer of Mad Catz. &#8220;This is the first in a series of Rock Band products we expect to release this fall, each of which we believe will add to the realism and enjoyment of this immensely popular game.&#8221;</p>
<p>This premium bass guitar provides gamers with a licensed, authentic Fender Precision Bass guitar to complete their ensemble. Compatible with both Rock Band and the upcoming Rock Band 2 games, the Fender Precision Bass can be used to play both lead and bass guitar portions of a selected track. Incorporating all the features of the standard guitar, including Solo Keys, Whammy, and Overdrive Mode, the Fender Precision Bass comes equipped with innovative features designed to enhance the Rock Band experience.</p>
<p>The unique Split Strum Bar allows gamers to strum and pluck notes faster and with more precision, vital for fast tempo tracks. The genuine Fender Precision Bass does not have a whammy bar. To respect the accuracy of the bass, Mad Catz has engineered whammy compatibility by discreetly incorporating it into the volume knob of the bass, providing gamers with essential functionality when playing both lead or bass guitar portions of the track while preserving the timeless authenticity of the original design.</p>
<p>Published by MTV Games and developed by MTV Network&#8217;s Harmonix Music Systems, Rock Band is a leading platform for music fans and gamers to interact with music, challenging users to master the lead/bass guitar, drums and vocals as solo artists or cooperatively as part of their own band. Built on deals with the world&#8217;s biggest record labels and music publishers, the music featured in Rock Band spans all genres of rock and includes many master recordings from the greatest songs and artists of all time. Rock Band is currently available for the Xbox 360, Wii™, PlayStation® 3 and PlayStation® 2 consoles in North America and for the Xbox 360 in Europe. Rock Band 2 will make its debut on Xbox 360™ video game and entertainment system from Microsoft this September and have an exclusive launch window in North America. Rock Band 2 will be available for the PLAYSTATION® 3 and PlayStation® 2 computer entertainment systems and Wii™ later this year.</p>
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		<title>Guitar Hero: On Tour Full Size Guitar Mod</title>
		<link>http://www.kotaku.com.au/2008/08/guitar_hero_on_tour_full_size_guitar_mod-2/</link>
		<comments>http://www.kotaku.com.au/2008/08/guitar_hero_on_tour_full_size_guitar_mod-2/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 22:20:00 +0000</pubDate>
		<dc:creator>Kotaku US Edition</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[guitar hero on tour]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[mods]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/guitar_hero_on_tour_full_size_guitar_mod-2.html</guid>
		<description><![CDATA[Now this is more like it. GH:On Tour is all well and good, but it is hard to feel like yer actual axe-wielding rock warrior when you are hunched over a DS with a soppy-looking &#8216;Guitar Grip&#8217; attached to your hand like a Nerf knuckleduster.
Eric Ruckman was so desperate to give the DS port of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/gh-ds-mod.jpg" class="left" style="display:block;float:none;" />Now <em>this</em> is more like it. GH:On Tour is all well and good, but it is hard to feel like yer actual axe-wielding rock warrior when you are hunched over a DS with a soppy-looking &#8216;Guitar Grip&#8217; attached to your hand like a Nerf knuckleduster.</p>
<p>Eric Ruckman was so desperate to give the DS port of Guitar Hero the thrashing it so richly deserves that he scooped out the innards of his PS2 guitar and melded it with a DS. The DS touch screen is still used for strumming &#8211; the plectrum stylus works even better in this context &#8211; and the crafty sod even bolted on an FM transmitter to pump stereo sound through his hi-fi.</p>
<p><a href="http://www.hackaday.com/2008/08/20/hack-guitar-hero-ds-into-a-guitar-controller/">Hack Guitar Hero DS into a guitar controller</a> [Hack-A- Day via <a href="http://www.engadget.com/2008/08/20/guitar-hero-ds-hack-lets-you-shred-on-a-full-size-guitar/">Engadget</a>]</p>
<p>Follow the jump for a video of the mod in action.</p>
<p><span id="more-302989"></span>
<p><object width="500" height="400"><param name="movie" value="http://www.youtube.com/v/1aukO0ZoG0E&#038;hl=en&#038;fs=1"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/1aukO0ZoG0E&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="400"></object></p>
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		<title>Mad Catz Making Official Street Fighter IV Controllers</title>
		<link>http://www.kotaku.com.au/2008/08/mad_catz_making_official_street_fighter_iv_controllers-2/</link>
		<comments>http://www.kotaku.com.au/2008/08/mad_catz_making_official_street_fighter_iv_controllers-2/#comments</comments>
		<pubDate>Wed, 20 Aug 2008 00:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[mad catz]]></category>
		<category><![CDATA[peripherals]]></category>
		<category><![CDATA[street fighter iv]]></category>
		<category><![CDATA[street fighter iv fighting sticks]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/mad_catz_making_official_street_fighter_iv_controllers-2.html</guid>
		<description><![CDATA[ Typically when a Mad Catz controller press release crosses my desk I don&#8217;t spend much time worrying over it. But this, this is much different. Mad Catz today announced that they&#8217;ve secured the licence to make controllers and accessories for a number of Capcom games including Bionic Commando, Resident Evil 5 and (gasp) Street [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/sfartsy.jpg" class="left" /> Typically when a Mad Catz controller press release crosses my desk I don&#8217;t spend much time worrying over it. But this, this is much different. Mad Catz today announced that they&#8217;ve secured the licence to make controllers and accessories for a number of Capcom games including Bionic Commando, Resident Evil 5 and (gasp) Street Fighter IV.</p>
<p>That&#8217;s right, Mad Catz are making the Street Fighter IV fighting sticks. I hope that makes you as nervous as that makes me. I&#8217;ve never been a big fan of Street Fighter on a console. Why? Because frankly it&#8217;s not a game meant for console gaming. Sure you can play around with it at home, but SF is a arcade cabinet game and it always will be. Don&#8217;t bother arguing with me, I will stubbornly refuse to listen and may even start making blah, blah, blah noises.</p>
<p>So when I started talking to the Capcom folks about Street Fighter IV (Ok, gushing), I told them how I fully expect the console version to suck. Really suck. No Brian, they told me, that&#8217;s not true. Wait until you see the controllers. They&#8217;re really going to be something special. Then comes the news today, Mad Catz is making them. Lies, LIES, I tell you. But after a bit of hyperventilating I touched base with some friends in the know and have been reassured (at least they tried to) that the controllers are still going to be filled with delicious awesome. </p>
<p>I wait, arms crossed sternly in front of chest, to be surprised.</p>
<p><span id="more-302614"></span>
<p><strong>Press Release: Mad Catz to make Street Fighter IV line of controllers</strong></p>
<p>SAN DIEGO &#8211; (Business Wire) Mad Catz Interactive, Inc. (AMEX/TSX: MCZ), a leading third-party interactive entertainment accessory provider, announced today that it has secured a licence from Capcom®, a leading worldwide developer and publisher of videogames, to produce branded controllers and accessories based on the Street Fighter® IV, Bionic Commando® and Resident Evil® 5 videogame properties. The agreement gives Mad Catz North American and European rights to a range of accessories for all current videogame platforms, including the PC.</p>
<p>&#8220;We are excited to partner with Capcom to create branded controllers and accessories based on three of the videogame industry&#8217;s most popular and enduring franchises,&#8221; said Darren Richardson, President and Chief Executive Officer of Mad Catz. &#8220;We look forward to offering unique and exciting accessories to fans of these games, as we continue to grow and diversify what we believe to be the industry&#8217;s leading portfolio of branded videogame accessories.&#8221;</p>
<p>&#8220;This is a real collaboration between Mad Catz and Capcom,&#8221; said Germaine Gioia, senior vice president, licensing, Capcom. &#8220;We are developing a broad variety of game peripherals for a wide game-playing audience &mdash; from the casual to the most loyal, core fan. These innovative peripherals will maximize the overall experience that comes from playing Capcom games.&#8221;</p>
<p>About Mad Catz Interactive, Inc.</p>
<p>Mad Catz is a global leader in providing innovative peripherals for the interactive entertainment industry. Mad Catz designs and markets accessories for videogame systems and publishes videogame software, including the industry-leading GameShark videogame enhancements, under its Mad Catz, GameShark and Joytech brands. Mad Catz also designs and markets mice, keyboards, headsets, PC gaming controllers and other PC peripherals through its Saitek brand, and develops, manufactures and markets proprietary portable earphones under its AirDrives brand. Mad Catz distributes its products through most of the leading retailers offering interactive entertainment products and has offices across Canada, Europe and Asia. For additional information please go to www.madcatz.com, as well as www.gameshark.com, www.airdrives.com, www.saitek.com and www.joytech.net.</p>
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		<title>Nyko&#8217;s Wii Remote Charge Station Won&#8217;t Work with Motion Plus</title>
		<link>http://www.kotaku.com.au/2008/07/nykos_wii_remote_charge_station_wont_work_with_motion_plus-2/</link>
		<comments>http://www.kotaku.com.au/2008/07/nykos_wii_remote_charge_station_wont_work_with_motion_plus-2/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 22:20:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nyko]]></category>
		<category><![CDATA[remote]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[wii motion plus]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/nykos_wii_remote_charge_station_wont_work_with_motion_plus-2.html</guid>
		<description><![CDATA[ I just ran by the Nyko meeting rooms to find out about their Wii Remote Charging Station. That&#8217;s the thing that comes with replacement rechargeable batteries and allows you to dock your remotes in a holder to charge them when not playing. Personally I find mine irreplaceable, mostly because I can never remember to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/07/nyko_wii_chargestation_base.jpg" class="left" /> I just ran by the Nyko meeting rooms to find out about their Wii Remote Charging Station. That&#8217;s the thing that comes with replacement rechargeable batteries and allows you to dock your remotes in a holder to charge them when not playing. Personally I find mine irreplaceable, mostly because I can never remember to buy batteries.</p>
<p>The thing when I <a href="http://www.kotaku.com.au/games/2008/07/wii_sports_resort_will_sell_like_hotcakes_handson_impressions-2.html">demoed Wii Sport Resort</a> I noticed that the controller was longer now and asked Nintendo if the charger would still work. Ask Nyko was their reply, so I did.</p>
<p>Unfortunately, it won&#8217;t work, at least not while the Wii Motion Plus device is attached. The Nyko guys told me they were already looking at ways to solve the problem. They added that they believe the Wii Motion Plus attachment doesn&#8217;t contain batteries, meaning it likely draws power from the Remote, which would likely reduce the battery life for the controller.</p>
<p>Bad news all around.</p>
<p><span id="more-298039"></span></p>
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		<title>Zounds! A New Wii Controller Patent?! No.</title>
		<link>http://www.kotaku.com.au/2008/07/zounds_a_new_wii_controller_patent_no/</link>
		<comments>http://www.kotaku.com.au/2008/07/zounds_a_new_wii_controller_patent_no/#comments</comments>
		<pubDate>Thu, 10 Jul 2008 01:00:58 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[patent]]></category>
		<category><![CDATA[Rumours]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/zounds_a_new_wii_controller_patent_no.html</guid>
		<description><![CDATA[What the?! Another Nintendo controller peripheral? This recently published US Patent and Trademark Office filing would certainly convince one to believe so! That is, until one looked at the date of the patent application submission, which dates back to 2005. Sure, the patent was published on June 28 of this year, but it references foreign [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/07/classic_controller_patent.jpg" class="center"  />What the?! Another Nintendo controller peripheral? This recently published US Patent and Trademark Office filing would certainly convince one to believe so! That is, until one looked at the date of the patent application submission, which dates back to 2005. Sure, the patent was published on June 28 of this year, but it references foreign application data that predates the official unveiling of the Wii Remote prototype.</p>
<p><span id="more-296926"></span>
<p>While it may look like a snazzy Wavebird-style controller shell, what we think we&#8217;re seeing is merely the original patent for the Wii Classic Controller. That device thankfully dropped the need for multiple controller shells &mdash; others in the style of SNES and NES pads are also in the patent &mdash; and kept the Wii Remote tethered to the controller by a cord, not slotted in as seen above.</p>
<p>Feel free to poke around the patent, linked below, for drawings of Wii controller patents that you can colour and make your own!</p>
<p><a href="http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&#038;Sect2=HITOFF&#038;p=1&#038;u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&#038;r=5&#038;f=G&#038;l=50&#038;co1=AND&#038;d=PG01&#038;s1=Nintendo&#038;s2=controller&#038;OS=Nintendo+AND+controller&#038;RS=Nintendo+AND+controller">Game Controller Device</a> [USPTO - thanks, Jim!]</p>
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