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Cory Barlog, formerly of Sony Computer Entertainment America’s Santa Monica studios and God of War II-producing fame, has ended an extended period of blogging silence following his departure from the developer. In today’s update to his personal blog, Barlog reveals that his “whole departure from Sony was not exactly the ideal route that I wanted to go, but in the end I think it is the absolute best thing I could have ever done” and gives a status update on the third proper Kratos adventure.
The producer writes that fans can “rest assured that [God of War III]is all in good hands,” heaping praise on the Santa Monica team who will undertake the inevitable sequel. As far as known progress on GoW III, Barlog reveals that “immediately after I finished God of War 2 I was already working on the story and design for the third game.”
We know Cory Barlog is leaving Sony Santa Monica, but what is he doing next? About an hour ago he posted two cryptic images on his blog. One is a screen shot of the failed Atari E.T. game, and the second one is a picture of the cast of the Facts of Life. What is he trying to say? It’s the facts of life that movie games have sucked? Or do these images not tell us anything about where the God of War II director is headed next? What do you think? My sources tell me we will be hearing a lot more about Cory’s plans in the near future.
According to game site 1Up, Sony Computer Entertainment of America Santa Monica game director Cory Barlog is leaving the studio. Barlog achieved fame as director of God of War II, which was a critical and commercial smash. Word is that Barlog is departing to follow other opportunities. According to a SCEA mouthpiece:
We can confirm that Cory Barlog, Game Director for God of War II, is leaving the SCEA SM Studio and we are grateful for his work and creative vision for the critically acclaimed God of War franchise… Moving forward, we are confident in the God of War team, as they are an extremely talented group of people that are passionate about the franchise and dedicated to creating even more epic content with God of War: Chains of Olympus for the PSP and God of War III for PS3.
Providing some very enjoyable tit-for-tat, God of War II director Cory Barlog provides his own mirrored responses to the questions asked of Shadow of the Colossus director Fumito Ueda in a recent Famitsu interview. He tackles Ueda’s more successful game, only briefly touching on ICO.
It’s just as enjoyable as the translated Ueda piece , but might have less of an immediate impact, partially because we get to hear from Barlog and his peers fairly often, while it’s a rare treat to have the opportunity to hear from the creator of two of the best PlayStation 2 games of all time. Regardless, it’s a good read, only because Barlog’s entry about his personal discovery of the beautiful intricacies of SotC’s gameplay is so easy to relate to.
God of the Colossus [Don't Play Games With Me!]